007 The World Is Not Enough is a FPS based on the James Bond film of the same name, developed by Eurocom and published by Electronic Arts for the Nintendo 64 in 2000 (a Playstation version was released the same year, developed by Black Ops). An unused beta level was…
Perfect Dark Beta Analysis: Beta Missions
<< More Articles In 1997 RARE made their first appearance in American stores with a FPS that revolutionized multiplayer on consoles. 007 Goldeneye, released for the Nintendo 64, made use of the 4 controller ports to let gamers to waste hours and hours of their free time in front of…
Rush Club [PS2/GC/XBOX – Cancelled]
Rush Club is a cancelled racing game that was in development in 2001 by Wide Games (Kuju’s Brighton) for the Playstation 2, with planned ports for the GameCube and Xbox. The player would had to race in various cities (such as New York, Shanghai, London, and Tokyo) against rival street…
What if we had Zelda URA for the 64DD?
Then this would happen when loading Zelda: Ocarina of Time: Basically Zelda Ocarina of Time is ready-to-connect to its 64DD expansion, even if it was never released, and that DISK icon would have marked the URA save file to distinguish it from the normal game. The DISK icon was already…
Mercenaries [PS2 XBOX – Beta / Unused]
Mercenaries: Playground of Destruction is an open world action game developed by Pandemic Studios and published in 2005 by LucasArts for PlayStation 2 and Xbox. DCodes7 was able to find 2 unused cut scenes, one placeholder intro and one unused trailer still hidden in the final game. Also, from looking…