As games like Call of Duty were really big at the time, in 2005 / 2006 Terminal Reality created a prototype / demo for a military FPS set in Iraq, to pitch it to various publishers. One of these publisher saw the demo and loved it, but said they wanted…
Chrono Cross: the unseen interview
GlitterBerri has finished translating the Chrono Cross Ultimania interview in which we can read various information about some plans they had during development that they never used in the final game! You can read the full interview on BerriBlue or in the Chrono Compendium. Around the time we began development…
Milo and the Rainbow Nasties [XBOX/PS2/GC – Cancelled]
Milo and the Rainbow Nasties was going to be an action game / platform in which the player would had to bring the colors back to the world after some weird bugs consumed it all. Originally the game was in development by Warthog Games for the XBOX, Playstation 2 and…
Mirror’s Edge [PS3/X360 – Proto / Beta]
Mirror’s Edge is a first person platformer video game developed by DICE (EA Digital Illusions CE) and published by Electronic Arts. The game was released on PlayStation 3 and Xbox 360 in November 2008. [Info from Wikipedia] Before working on the real game, DICE tested the first person movement with…
Havoc (King Arthur’s world) [SNES – Beta]
King Arthur’s World is a 1993 side-scrolling strategy game for the Super NES. It was developed by Argonaut Games and published by Jaleco. In July 2009, Carnivol released an early beta the game throught the SNES Central website: the demo was called “Havoc” and there’s a playable level with almost…