<< Back to the K7 Beta Intro Through the development of Killer 7 even the HUD was changed many times, probably because of aesthetic reasons. The original crossair was bigger than the final one and it seems that in the beta version there were as many crossairs as the number…
Killer 7: Beta Story Scenes
<< Back to the K7 Beta Intro This is not really a “story scene”, but in the beta version the “death scene” (when a character loses all of its energy) was different from the final one, in which we can only see the face of the character in b/w. Here’s…
Killer 7: Beta Levels
<< Back to the K7 Beta Intro In one of the beta trailers we can see the first cutscene in which Dan enters in the Celtic Building, but the place is different from the final version of the Celtic Building in Target 00 – Angel.
Killer 7: Beta Enemies
<< Back to the K7 Beta Intro Through the development of the game, the Heaven Smiles had an interesting evolution: in the original concept trailer they looked like “normal humans“.
RS Links: Unused images hidden in Harvest Moon?
Robert Seddon has made us to notice about a page on jathys.zophar.net in which there is a collection of images that were found in the Harvest Moon (SNES) code thanks to the HM Editor, but that were never used in the game. As Jathys wrote in that page, those images…