Playstation 2 (PS2)

Vietnam: The Tet Offensive [PS2, PC – Cancelled]

Vietnam: The Tet Offensive is a cancelled FPS that was in development around 2004 by Atomic Planet Entertainment, planned to be published by Oxygen Interactive on PlayStation 2 and PC. As you can assume by its title, players would take the role of an American soldier during the Vietnam war, throughout the historical Tet Offensive to be precise.

Not much else is known about the game, apart from the original press-release and old news from IGN:

“Due in September, Vietnam: The Tet Offensive will feature a range of action-packed missions and an innovative damage system, packed with accurate historical details.”

While some websites have listed this game as published in Europe, as far as we know it was never really released in there. While another Oxygen / Atomic Planet FPS collaboration titled “SAS: Against All Odds” was later released as “SAS Anti-Terror Force”, Vietnam: The Tet Offensive just vanished without traces.

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Invasion [PS2 – Cancelled]

Invasion is a cancelled massive online multiplayer shooter in development by Turbine Inc (mostly known for other online games such as Asheron’s Call and Dungeons & Dragons Online) for Playstation 2 around 2003. The team worked on a single-player prototype to test gameplay using Driver-Inter‘s proprietary engines, but in the end the project was cancelled, probably because of difficulties in creating a proper MMO game on the 6th generation of consoles.

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As you can see from the prototype footage and screenshots preserved in this page, the game was quite impressive for its time, at least graphically. Some details about Invasion can still be found on Driver Inter’s website:

“Invasion is a third-person shooter where player searches an abandoned Martian colony for its secrets in order to prevent a menace of an alien invasion on Earth.

The game is a demo with several types of weapons, powerups, enemies, quest items, an NPC that requires protection from player and a boss at the end of the last episode. The demo contains three episodes in three different areas: abandoned outpost, canyon and underground lab.

This project was a first stage of development of a unique massively multiplayer online game (MMOG) “Invasion!” where players were expected to:

  • Explore and defend a Martian-invaded earth
  • Guide “smart actors” who experience the world as a personalized sci-fi epic
  • Fight creatures great and small in entertaining monster movie battles
  • Evolve new abilities, new body parts, and new ways to play the game

The MMOG project “Invasion!” was cancelled.

In 2010 Turbine was acquired by Warner Bros and renamed WB Games Boston, working on MOBA Infinite Crisis and smartphone versions of  Batman: Arkham Underworld and Game of Thrones: Conquest.

Thanks to Mihapsx for the contribution!

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L42 (Blue Planet) [GameCube, PS2, Xbox – Cancelled]

L42 is a cancelled cyberpunk mission-based driving game that was in development around 1999 – 2000 by Blue Planet Software (the same company that today act as the exclusive agent for The Tetris Company) for “next gen consoles”: GameCube, Playstation 2 and Xbox. We can speculate it would somehow play as a sci-fi version of Driver, set a cyberpunk “open world”.

From the few images preserved in the gallery below it looks like L42 was still in its early concept phase, as these looks more like target renders than real-time prototype screens. While the game was officially shown in their old website, we cannot find any other detail or announcement about it online: it seems it was soon cancelled and forgotten by everyone. 

As L42 would feature art design by popular American designer and concept artist Syd Mead (Blade Runner, Tron, Short Circuit), it’s strange Blue Planet did not promote their concept in any way, but we can assume they were still pitching it to different publishers before it was finally canned. In the end, the company is more profitable just focusing on their Tetris license.

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Gravity One [PS2, Xbox 360 – Cancelled]

Gravity One is a cancelled third person shooter that was in development by Kawaii Studio and Widescreen Games (mostly known for Dead to Rights II and the cancelled The Witcher: Rise of the White Wolf) around 2003 / 2006, initially planned to be released for PS2 and later for Xbox 360. The project was never officially announced by Kawaii / Widescreen, but some footage is preserved below to remember its existence.

As far as we know Gravity One was going to be a linear third person shooter, with an original twist: the game was set in some kind of space-station, so you could be able to fly around in zero-gravity rooms. This means you had to shoot down enemies while moving around in all directions, using boxes and other parts of the scenario as flying-covers or weapons. The project was still in early development while Kawaii Studio pitched it around to different publishers: it’s possible they would have added more mechanics to it, if only they had found support.

It seems Gravity One was initially conceived as a Playstation 2 game, but with time passing without finding a publisher, the team switched the project to the soon-to-be-released Xbox 360 console. Even if Microsoft’s Xbox 360 market was quite perfect for third-person shooters, Gravity One was quietly cancelled.

In the end Kawaii Studio never released any game: their second know prototype titled “Ghostman” was also canned. Kawaii Studio seems to have been fully merged or acquired by Widescreen Games in 2006, possibly to help them with other major projects, such as their cancelled “The Witcher” console port.

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