Microsoft

Pterosaur – Dawn of Destruction [GC/XBOX/PS2 – Cancelled]

Pterosaur: Dawn of Destruction is a cancelled platform / action game that was in development at Atomic Planet in 2002, for the GameCube, Playstation 2 and Xbox. In the game the player would had used a Pterosaur (a flying reptile) to lead your fellow dinosaurs to safety, or see them condemned to extinction, while the world was coming to an end.

To do that, you had to learn to recognise the most vulnerable dinosaurs and how they behave, to be able to save them. While bigger dino-predators were searching for the weaker dinos to eat, they could have been lured away or defeated in an open battle.  The scenario could have been explored to find hidden paths, with the help of friendly dinosaurs that cleared the way.

The Pterosaur project was never released for unknow reasons, but we can speculate that the gameplay was not that much fun and Atomic Planet was not able to find any publisher interested in the game. On the 25th of February 2009 Atomic Planet went into administration after a number of redundancies and the offices were closed: maybe a playable demo of Pterosaur: Dawn of Destruction could be leaked sooner or later.

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Metro 2033 [X360 PC – Beta]

Metro 2033 is FPS / survival horror based on the novel with the same name, written by Russian author Dmitry Glukhovsky. The game was developed since 2005 by 4A Games in the Ukraine, but it was released only in March 2010 for Xbox 360 and PC, after more than 5 years. In all this time Metro 2033 changed a lot: the graphic engine shown in the screenshots from 2006 had to be updated with a more powerful one, more details and characters were added to the explorable areas.

Thanks to Megalol and Anonymous for the contributions!

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Here’s a video from the final 2010 version:

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Call of Duty: Devil’s Brigade [X360 PS3 – Cancelled]

Call of Duty: Devil’s Brigade is a cancelled FPS that was in development by Underground Development (aka Z-Axis) from 2007 to 2009, for the Xbox 360 and Playstation 3. Activision closed the studio on February 11th, 2010. It’s possible that Call of Duty: Devil’s Brigade was cancelled to shift resources to Guitar Hero: Van Halen, that could have been a more profitable project for them. This game in the Call of Duty series would have been set in Italy during World War 2. This was meant to be CoD4 before it was cancelled.

Thanks to Hey Hey for the contribution! Some info from Kotaku and for a deeper article on this lost game, check The Verge!

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Advent Rising [XBOX PC – Beta / Unused]

Advent Rising is a science fiction action adventure developed by GlyphX Games and published by Majesco for Xbox and PC in 2005. As we can read on Wikipedia, Advent Rising was the first in a planned trilogy which also saw the development of Advent Rising PSP, a side story that took place at the same time as the first game. However, the first game’s retail performance fell short of expectations. By the end of 2005, Majesco Entertainment had completely revised its business plan and canceled plans for future Advent Rising games. Advent Rising was an ambitious project, but even the only released chapter was cut and changed before the final version.

Greg was able to find a lot of unused content in Advent Rising that is still accessible through the PC version’s console. This includes content that was promised in trailers, E3 demos, and the like, but cut for various reasons. Much of the content still exists in partially usable form once you spawn it into the game. 

Mortal Kombat: Fire & Ice (Shaolin Monks 2) [XBOX 360 – Cancelled]

Mortal Kombat: Fire & Ice is the cancelled sequel to Mortal Kombat: Shaolin Monks, that was in development from late 2005 till early 2006 by Paradox (later renamed Midway Studios Los Angeles). A prototype was created for the Xbox 360, to test their new “next generation” graphic engine, but soon the project had to be canned, as revealed by Ed Boon to Game Informer:

“When they finished [Shaolin Monks], the guys at Paradox were gonna do another one called Fire & Ice. It was gonna be a co-operative Scorpion and Sub-Zero game,” Boon said. “They actually started the early stages of that game, but they couldn’t do it in time and under budget, so the project was canceled and kind of went away.”

Also, in august 2009 The Realm of Mortal Kombat fansite was able to get in contact with a former Paradox developer, that shared some more info and a level design concept for Shaolin Monks 2:

It was canceled within a few weeks of my arriving at Midway. I don’t have anything else to show you unfortunately. Half the studio was laid off, and new management was brought in. Then we started work on TNA Wrestling.

A prototype level was built, but that was it. A few design docs were worked on, and a few characters were made in 3D – Scorpion and Subzero. The game was codenamed Fire & Ice – as those two characters were to be the main characters. I was really looking forward to doing level design and construction for it. It was a shame it was canceled.

In 2008 Midway Studios Los Angeles was relocated and merged with Midway’s San Diego office and their last game was TNA iMPACT!

Thanks to MKFan for the contribution!

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