Microsoft

Project Dagger [PS2 XBOX – Prototype]

Project Dagger was an internal prototype for a new cooperative action game developed at Digital Illusions (DICE) during 2004/2005. When EA bought the studio, they did not greenlight the title for full production. From the look of the few videos preserved (that are probably target renders), the game was going to be about robbing bank and other criminal affairs, using 4 characters with different abilities. It seems that they wanted to have an online coop mode too.

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Dominion [PC/XBOX – Cancelled]

Dominion  is a cancelled Action RPG that was in development from 2001 to 2003 by Pharaoh Productions for the PC, with a planned Xbox port. The game was meant to be based on the multiplayer mode, with up to 8 players (LAN or Internet) on the Xbox and probably more for the PC version. The game was never released probably because of quality issues and for the lack of a publisher interested in the project.

From the only screens preserved in the gallery below we can speculate that Pharaoh Productions worked on the graphic engine and the game’s world for a long time, but they did never finish to implement a real gameplay system into Dominion. It’s possible that they never started to work on the Xbox version, as the images look to be from the PC build (those little icons would never work on a console port).

In 2004 Pharaoh Productions closed down when their founder, David Allen, resigned from the gaming business.

Thanks to Userdante for the contribution!

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Talisman [X360 PS3 – Cancelled]

Talisman was a digital recreation of Workshop’s classic board game, basically a multiplayer turn-based fantasy RPG that was in development in 2007 by Big Rooster & Capcom for the Xbox Live Arcade and PlayStation Network.  Players were able to explore dungeons to combat various enemies with weapons, spells and magic items. The project was officially cancelled in 2008, as reported by IGN:

“Rather recently we have finally stopped development completely. After a misfire at the start, the details of which I won’t get into, we evaluated several options for moving the project to new developers, but the costs of moving forward outweighted the potential revenue. I realize this will be disappointing for the fans of the game.

The rights have reverted back to Games Workshop where I hope someone will pick them up and try again. I too still would like to play a Talisman videogame.”

Thanks to Userdante for the contribution!

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GoldenEye: Rogue Agent [XBOX PS2 GC – Beta]

GoldenEye: Rogue Agent is FPS developed by EA Los Angeles, EA Tiburon and published in 2004 by Electronic Arts, for the Xbox, Playstation 2 and GameCube. A sequel was originally planned but scrapped due to poor sales and reviews of the first one.  The game’s ending suggested a sequel as well. According to various sources, the sequel would have included vehicles and a longer story mode. [Info from Wikipedia]

DCodes7 noticed some beta differences in the early Rogue Agent screens and videos, as the models of the enemies, beta weapons design and different HUD. If you can find more changes, please let us know!

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Hitman: Blood Money [PS2 XBOX X360 – Beta]

Hitman: Blood Money is an action / stealth game developed by IO Interactive and published by Eidos Interactive in 2006 for the PlayStation 2, Xbox, Xbox 360 and PC. Vicente noticed various differences in the beta screenshot that you can see in the gallery below:

Less persons and guards in the level “You better watch out”

Agen 47 disguised as a bartender in the same level (does not happen in the final?)

Beta 3D model for Lorne de Havilland (sitting near the fireplace)

Different concept design for Lorne de Havilland

Different concept design for Anthony Martinez

An unknown enemy

Agent 47 had a slightly different face

Beta Flatline level (different layout?)

Beta model of the optional target called “?” with a tattoo on her back.

Vinnie’s wife in the pool, in the level “A new life”

Thanks to Vicente for the contribution!

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