Nintendo

Final Fantasy IV (4) [SNES – Beta & Unused Stuff]

As we can read in Wikipedia, Final Fantasy 4 was developed and published by Squaresoft in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo in USA, re-titled as “Final Fantasy II” due to it being the second of the series released there.

After completing Final Fantasy III for the Famicom (NES) in 1990, Square planned to develop two Final Fantasy games—one for the Nintendo Famicom and the other for the forthcoming Super Famicom (SNES), to be known as Final Fantasy IV and Final Fantasy V respectively.

Due to financial and scheduling constraints, Square dropped plans for the Famicom game and continued development of the Super Famicom version, retitled Final Fantasy IV. A mock-up screenshot of the cancelled Final Fantasy 4 for the Famicom / NES was produced for a Japanese magazine.

In the released Final Fantasy 4, fans of the saga found some unused stuff still hidden in the game. One of the characters you get at the beginning of the game, Kain, has an unused spell casting animation. In the Slick Productions Forums you can read a theory about where his magic spell list is and see Kain in game using the spell.

Yang, another character that you get and lose and get again, during the battle against him, has an attack text-script, and that includes a script for a character in your party, but it seems that the developers “Dummied” it out. The same script has Yang attack Kain, but at this point, you don’t HAVE Kain in your party, hinting at a possible different story event. Another unseen event was hinted at in the code with a character named “Anna”, she has battle animations and everything but they were never used. More info can be found in here.

Also, there’s a picture of the back of FFIV’s japanese case, shows something that doesn’t happen in the game itself anymore. And another beta picture was found in Nintendo power. As Deathlike2 explained in the GameFAQS forum:

It looks like DK Cecil, Kain, and Yang with Young Rydia and Rosa. None of that is normally possible.

1) Fire2/Fira cannot be learned by Young Rydia until she comes back as Older Rydia.

2) Kain leaves right after the Mist event.

3) That enemy formation does exist, but not in a castle environment (the battle @ Fabul never has such a formation).

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Mario & Luigi RPG 3 [DS – Beta & Unused Stuff]

Mario & Luigi: Bowser’s Inside Story, released in Japan as Mario & Luigi RPG 3, is a RPG released for the Nintendo DS in 2009. Unreachable normally, thanks to Waluigiuseppe and whoever made the moonjump code, we see some of the normally bowser-only enemies have some leftover attack patterns for the bros. as well. Quite strange and shows that some of these might’ve been programmed without the memo that the bros wouldn’t fight them:

  • (Naplock) The blocks are breakable with jump counter
  • Dark Fawfulbot) A weird 2-3 minute beam attack, dark fawfulbot head uses a beam attack that needs to be jumped.
  • (Choomba) Telegraphs with M and L smoke clouds and only charges, freezes after first turn it seems.

Also, some more differences can be seen in a video (@ 2:13) posted by GigaBowserNS on YouTube:

  • Yoshi Story noises present in the rom (and working when there are no yoshis in M&L3)
  • M&L2 music (glitchy) in the final still
  • Bowser dialogue change during the start of the game
  • No icons for mushroom village inside bowser and the globin icon from the area right of it are missing
  • Some map cosmetic changes in mushroom kingdom

Neo told us about an unused “Life Shroom”: a Beta Texture of a shroom with a heart can be find hidden in the game’s code!

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Rocket Power: Zero Gravity Zone [PS2/GC/XBOX – Cancelled]

Rocket Power: Zero Gravity Zone is a cancelled “skateboard game” that was in development at Visionscape Interactive in 2002 / 2003 for the Xbox, Playstation 2 and GameCube. It was the “spiritual successor” to Rocket Power: Beach Bandit, a game based on an american cartoon with the same name. In september 2009, Borman from Superior Version was able to win an auction for an early alpha version of the Zero Gravity Zone: you can find more screenshots and info in here!

Thanks to Borman for the contribution!

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Robocop Vs Terminator [NES – Cancelled]

Robocop VS Terminator is a action game based on the mini-series of comic book with the same name that was released for all the main consoles between 1993 and 1994. A version for the Nintendo 8-bit was developed by Interplay but later canceled, because the system was considered commercially dead and probably also due to the low quality of the gameplay: RvT NES had nothing in common with the other editions, being just a lame and generic action game. The beta was later leaked on the Internet and you can easily find it with Google.

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