SNES + Super Famicom

Mortal Kombat 3 [Arcade – Beta]

Mortal Kombat 3 is the third game in the Mortal Kombat fighting game series, released in arcades in 1995. It was updated into Ultimate Mortal Kombat 3 in arcade and home consoles, and later Mortal Kombat Trilogy home consoles only. Mortal Kombat 3 has been released for DOS, Game Boy, Game Gear, Genesis, Master System, PlayStation, Super NES and Windows. [Info from Wikipedia]

From the Mortal Kombat Secrets website we can read about many differences in the beta builds of the game, such as early character select screen, a removed red carpet in “The Bank” stage and a removed sub-boss with two big hammers. Sektor’s original name was “ketchup”, Cyrax’s original names were “mustard” and even “Robocop” at one point, Sindel was known as “Muchacha” and Kabal’s working name was “Sandman”.

Kurtis Stryker was supposed to appear in MK1 but it was removed, then in MK2 but it was changed into Jax. Only in MK3 Kurtis Stryker made its final appearance in the series. You can find out more about the MK3 beta at Mortal Kombat Secrets!

Images: 

Mortal Kombat 2 (II) [Arcade – Beta]

Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series. Due to memory limitations for the title two characters from the original Mortal Kombat, Sonya Blade and Kano were excluded, reasoned by Boon as them being the least-picked characters in the original game, and the development team’s desire to introduce more new characters into the game. [Info from Wikipedia]

On the Mortal Kombat Secrets website there are many interesting concept arts and screenshots from the early development of the game, in wich we can notice some removed characters as Kintaro and a female kick-boxer. Also a couple of beta images for Jax, Johnny Cage and Baraka shown their original designs and we found out that a Blade Spin Special Move was removed from Baraka, because it was too powerful. You can check the original article on MKS for more info!

Images: 

Final Fantasy IV (4) [SNES – Beta & Unused Stuff]

As we can read in Wikipedia, Final Fantasy 4 was developed and published by Squaresoft in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo in USA, re-titled as “Final Fantasy II” due to it being the second of the series released there.

After completing Final Fantasy III for the Famicom (NES) in 1990, Square planned to develop two Final Fantasy games—one for the Nintendo Famicom and the other for the forthcoming Super Famicom (SNES), to be known as Final Fantasy IV and Final Fantasy V respectively.

Due to financial and scheduling constraints, Square dropped plans for the Famicom game and continued development of the Super Famicom version, retitled Final Fantasy IV. A mock-up screenshot of the cancelled Final Fantasy 4 for the Famicom / NES was produced for a Japanese magazine.

In the released Final Fantasy 4, fans of the saga found some unused stuff still hidden in the game. One of the characters you get at the beginning of the game, Kain, has an unused spell casting animation. In the Slick Productions Forums you can read a theory about where his magic spell list is and see Kain in game using the spell.

Yang, another character that you get and lose and get again, during the battle against him, has an attack text-script, and that includes a script for a character in your party, but it seems that the developers “Dummied” it out. The same script has Yang attack Kain, but at this point, you don’t HAVE Kain in your party, hinting at a possible different story event. Another unseen event was hinted at in the code with a character named “Anna”, she has battle animations and everything but they were never used. More info can be found in here.

Also, there’s a picture of the back of FFIV’s japanese case, shows something that doesn’t happen in the game itself anymore. And another beta picture was found in Nintendo power. As Deathlike2 explained in the GameFAQS forum:

It looks like DK Cecil, Kain, and Yang with Young Rydia and Rosa. None of that is normally possible.

1) Fire2/Fira cannot be learned by Young Rydia until she comes back as Older Rydia.

2) Kain leaves right after the Mist event.

3) That enemy formation does exist, but not in a castle environment (the battle @ Fabul never has such a formation).

Images: 

Batman (SC) [SNES – Cancelled]

In november 2008 Sample_Seller opened an auction on Ebay for a Batman prototype that was in development by Software Creations for the Super Nintendo.

BATMAN super nintendo SAMPLE/DEMO US NTSC version

Very early 2 level demo, no sound… undiscovered batman game!!

Devoloped by SOFTWARE CREATIONS.

Original development sample game direct from Nintendo !!

Rare unreleased/unannounced game !! Only a few were made, unique item for any collector !!

As we can read on Wikipedia, Software Creations were primarily known for their video games based on movie and comic licenses like Marvel Comics, Cutthroat Island, Disney’s Beauty and the Beast and original titles Solstice and the sequel Equinox.  Their Batman project was never released for unknown reasons.

As Yakumo as noted, this Batman demo has been on the scene for years, infact since the begining of the Super Magicom, Wildcard, profighter and so on. A rom of the demo was leaked and should be easily findable with google.

You can read more info on this beta at SNES Central!

Thanks to Yakumo and Celine for the contributions!

Images:

Video: