Others

Land of the Dead: Road to Fiddler´s Green [PC XBOX – Beta]

Land of the Dead: Road to Fiddler´s Green is a FPS create by brainbox and published by groove games, its a prequel to the movie Land of the Dead, the game was announced shortly after City of the Dead was cancelled. Few differences can be seen in these beta screenshots:

Jack was originally using gloves

A removed objective “find another gun in the barn” and beta zombie

beta zombies

final zombies

I don´t remember this level

Dot turns red when you aim at the zombie

possibly early police department level

in the trailer you can see jack gloves, and instead of the “stranger” model zombie take the hammer and break the wall, the human model of doctor breaks, rather than using the zombie version.

Thanks to Vicente for the contribution!

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CRY.SYS [PC – Cancelled]

Cry.Sys is a cancelled action game that was in development in 1995 by Sierra, not related in any way with Crysis by Crytek. In Cry.Sys we would have took the role of a virtual reality robot, to fight against other mechs to save the last girl on the planet, trapped in this weird cyberspace. Sierra planned to have an editing feature to create our own robot and an online multiplayer mode. For some reasons the project was never finished and only a short preview from NextGeneration magazine issue 12 and a CG trailer remain to preserve its existence.

Thanks to Celine for the contribution!

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Starship Troopers [PC PSX – Cancelled]

In 1997 / 1998 Spectrum Holobyte was working on an action game based on the Starship Troopers license, that would have been published by Microprose for PC and Playstation, but it was later cancelled. This project was really different from the 2000 released Starship Troopers game, that was instead developed by Blue Tongue. The producer  of the 1998 version was named Simon Finch, who is not in the credits of the 2000 game. In 1996 Microprose / Spectrum Holobyte signed a contract with Sony over the development of several games based on Starship Troopers, but in the end only one was released.

The first in the series of four games is in development under the MicroProse brand for Windows 95 which will be followed by a Sony PlayStation game console version. […]

“As we build our merchandising program for the upcoming theatrical release of Starship Troopers, we felt it would be natural to develop a thrilling multimedia game based on this high action film,” said Scardino. “Through our new relationship with Spectrum Holobyte, we are confident that they will create an innovative game which will appeal to the consumer marketplace.”

As we can read at Economypoint:

Although the [Starship Troopers license] purchase was celebrated at that time of MicroProse as large success, MicroProse drew the enterprise downward. Mismanagement and bad firm politics affected additionally creativity and work of the developers. One had to accept larger losses than before. 1997 were temporarily stabilized the financial situation by high incomes, but they came too late, in order to still save the enterprise. The enterprise was bought up 1998 by Hasbro Interactive, which fired thereafter the flight simulation team already briefly.

It seems that Hasbro decided to cancel Spectrum Holobyte’s Starship Troopers game for economic reasons.

Thanks to derboo for the scans!

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Babylon 5: Into the Fire [PC – Cancelled]

Babylon 5: Into the Fire is a cancelled space combat simulation that was in development by Yosemite Entertainment, an internal division of Sierra FX / Entertainment, based on the cult TV series. The main story would have been placed after the war against the Shadows, but an in-game simulator was supposed to allow fights against their ships, as well.  As we can read in Wikipedia, work on this game ended on September 21, 1999, when, as part of a corporate reorganization, Sierra cancelled it and laid off its development staff when the Babylon 5 was only a few months away from release.

The game was going to let players to pilot of a Starfury fighter craft, giving the opportunity to “move up through the ranks,” and eventually take command of capital ships and even fleets. Christopher Franke composed and recorded new music for the game, and live action footage was filmed with the primary actors from the series.

In the old Babylon 5 website we can still read some more info about the project:

What ships can we fly?

In the single-player game you’ll be flying for the Earth Alliance. That means that your primary ships will be the Starfury and the Thunderbolt. The Minbari Nial, the Centauri Sentri, the Narn Frazi and the Drazi Sky Serpent fighters will be available in multiplayer mode. The Whitestar may also be added as a special case ship.

Will this game be multiplayer?

From day one, the game has been designed with a robust multiplayer mode. B5’s mulitplayer mode has been shown at 1999’s E3, Gencon and a few other events where gamers have been able to test the multiplayer demo.

Thanks to Brackynews and derboo for the contributions! (scans from from PowerPlay 7/1998 and PowerPlay 9/1999)

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Space Fantasy Zone [PC Engine – Cancelled]

Space Fantasy Zone is a cancelled shoot ’em up planned for the PC-Engine, as a weird mix between the original Fantasy Zone and Space Harrier. The game was in development in 1991 by NEC Avenue, but for some reasons it was never released. A playable version was eventually leaked online so if you are interested to know more about the game, you should be able to easily find it with google.

Thanks to Celine and Guilherme Miranda for the contribution!

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