Others

Call Of Duty 4: Modern Warfare [X360/PS3/PC – Beta]

From the early version of the game to the final release, there was not much difference. Some were minor differences such as a cut weapon like the AT4 or more noticeable ones being an original look for the Ultranationalist enemies. In the first trailer for the game, Imran Zakhaev was seen with both his arms in the Coup level. In the final game you would have actually shot one of his arms off.

As Earthwormjim amd SezZ have make us to notice, there are some deleted single player missions still left in the game code:

  • Cobra Pilot
  • Descent
  • Designated Marksman
  • Designated Training
  • Helicopter Ride
  • Immediate Action
  • Parabolic
  • That’s No Sandstorm
  • Training

You can read more about these a the Call of Duty Wikia!

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Survivor [XBOX / PC – Cancelled]

Survivor was a “Disaster Survival” game that was in development at Replay Studios in 2004 for the original XBOX and PC. The player would have had to survive through “historical” disasters from the 20 – 21 th century, like the Titanic, Hurricane Andrew or the 9/11. The project was later cancelled, maybe because of the controversial scenarios.

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Biosphere (Genewars) [PC – Beta]

Genewars is a real time strategy game released in 1996 for the PC and developed by Bullfrog Productions. The gameplay mixed some elements of strategy, along with minor terrain editing and cross-species breeding. Originally the project was started in 1991 as an Amiga CD32  game, known as “Biosphere” but it was later postponed and reworked for the PC with a different graphic style.

Some old previews can be found at the Amiga Magazine Rack!

Thanks to Celine for the contribution!

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Bam [PC / X360? – Prototype]

Before Ensemble Studios was closed, they worked on serveral prototype games, such as Nova, Sorcerer, Wrench and Phoenix, an RTS which featured humans fighting aliens (which later evolved into Halo Wars). Another protype was known as  “Bam” which Ensemble describes as a “Ratchet & Clank-Style Platformer”. As seen on various images posted by the company’s employees , in the game you would have played as Sprocket and the levels had a cartoony look to them.

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