F*U*M*E was a prototype/pitch that was presented by Centauri Productions in 2008 to publishers with another three games. Publishers have chosen Memento Mori as a game that will go into full development and F*U*M*E was after this move cancelled and remained only as a pitch/prototype.
Defenders (Digital Fun Studio) [PC – Cancelled]
Defenders is an unreleased tactical slasher set in an alternative medieval world (announced in 2002). The main character at one point decides that “it is impossible to live like this”, leaves his homeland and joins the crusader detachment. As part of a detachment, he fights the Vikings in England and takes part in the first crusades.
As we can read news on gamez.ru for 17.10.2003:
The protagonist of Defenders lives in a village in a small European country. At one of the stages of his life he decides to devote himself to a military career, joins a crusader unit and leaves his homeland, setting out on a distant, full of dangers adventure. On his way the young warrior is waiting for fierce clashes and large-scale battles, he will visit a lot of interesting places and meet amazing people, see distant countries and encounter mystical, fantastic creatures described in ancient myths and legends.
The developers highlight the following key features in the game Defenders:
- An interesting story that tells the story of a medieval warrior’s martial journey.
- Four large-scale episodes: England (battles with the Vikings), Germany (the beginning of the Crusade), Asia Minor (storming cities, suppressing rebellion) and Jerusalem (march on the city and its storming).
- Simple, intuitive interface.
- Optimal and logical character generation and development system.
- Carefully designed physics and character animation.
- Realistic damage system.
- A unique approach to single-player mode construction: the player gets an opportunity not to stand above the battle, but to be in the very heart of it.
- Large-scale battle scenes.
- Dynamic squad battles.
- An elaborate model of squad mates’ behavior, the ability to influence their behavior.
- Large arsenal of cold, stabbing and percussive weapons.
- Dynamic multiplayer game, inheriting the basic principles of the best representatives of the genre, but with a significant number of additions and innovations.
- Possibility to pass the game together (in cooperative mode).
- Special arenas for multiplayer matches between units controlled by several players in multiplayer mode.
- Support of a wide range of video gas pedals.
- High-quality modern graphics and atmospheric music and sound design.
Defenders will be released in Q4 2004.
In terms of gameplay, it was supposed to be something like a “knightly” Medal of Honor. The player fought in the same formation with other knights, carried out the orders of the commander, and subsequently received a whole squad under his command. The project was promising, but due to technical problems it never came out.
Information is taken from gamez.ru website and Igromania magazine, issue 02(113) 2007
There are absolutely no screenshots or materials about this project on the Internet, only mentions in magazines and sites like this. If you have something, let us know!
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Rush (Plastic Reality) [PC – Cancelled]
In 2000 studio Plastic Reality was developing 3D action game Rush. Game was planned to run on own XReality Engine. Game was cancelled due to the fact that studio was unable to find a publisher. Not much else is known about the game. If you know any other info please let us know.
Boovie 2 [PC – Cancelled]
Boovie 2 was planned in 2001 as a sequel to a logical game of the same name. Sequel was in development by Eriador Games that wasn’t involved with the first game. There were some ideas about doing sequel as a 3D game, but that was later scrapped. Only menu and one level was done and game was cancelled in early development. What was done is available for download as a zip file.
Tears [PC – Cancelled]
Tears was cancelled RPG game being made by czech Visiongame in 1995. It was planned with 3D isometric view in a medieval setting.
Goal of the game was to make a revolution in your kingdom and become king. Developers made promises about high AI of characters in the game, and about many items to use. Each of game characters will be living daily life routines. Game was planned with many different endings.
Promises was made about high quality rendered animations and CD quality soundtrack.