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Pterosaur – Dawn of Destruction [GC/XBOX/PS2 – Cancelled]

Pterosaur: Dawn of Destruction is a cancelled platform / action game that was in development at Atomic Planet in 2002, for the GameCube, Playstation 2 and Xbox. In the game the player would had used a Pterosaur (a flying reptile) to lead your fellow dinosaurs to safety, or see them condemned to extinction, while the world was coming to an end.

To do that, you had to learn to recognise the most vulnerable dinosaurs and how they behave, to be able to save them. While bigger dino-predators were searching for the weaker dinos to eat, they could have been lured away or defeated in an open battle.  The scenario could have been explored to find hidden paths, with the help of friendly dinosaurs that cleared the way.

The Pterosaur project was never released for unknow reasons, but we can speculate that the gameplay was not that much fun and Atomic Planet was not able to find any publisher interested in the game. On the 25th of February 2009 Atomic Planet went into administration after a number of redundancies and the offices were closed: maybe a playable demo of Pterosaur: Dawn of Destruction could be leaked sooner or later.

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Ætherion [PS3 – Cancelled]

Ætherion (Aetherion) is a cancelled adventure game that was in development by Qube Software in 2005 / 2006 for the Playstation 3. The studio worked on  Ætherion’s concept and created an early prototype that was pre-approved by Sony, but in the end the project was never finished. As the main focus of Qube has always been the development of 3D software for 3D middleware and not games,  they probably found some problems during the development and Ætherion was soon cancelled. Only few artworks and some 3D models are archived in the gallery below, to preserve its existence.

Thanks to Sewia for the contribution!

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Sato City [Playstation, PC – Cancelled?]

Sato City is a cancelled action game that was in development for the original PSX and PC, it would have been published by Merit Studios. The game was set in a post-apocalyptic world, generated with pre-rendered backgrounds (ala Resident Evil). Sadly we dont have any more info about this project, but Merit Studios never published any game for the Playstation. Could Sato City have been released on the PC with a different name?

Thanks to Celine and Isatis Angel for the contribution! (Scans from PlayMag issue #4 and CD Consoles #18 of June 1996)

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Call of Duty: Devil’s Brigade [X360 PS3 – Cancelled]

Call of Duty: Devil’s Brigade is a cancelled FPS that was in development by Underground Development (aka Z-Axis) from 2007 to 2009, for the Xbox 360 and Playstation 3. Activision closed the studio on February 11th, 2010. It’s possible that Call of Duty: Devil’s Brigade was cancelled to shift resources to Guitar Hero: Van Halen, that could have been a more profitable project for them. This game in the Call of Duty series would have been set in Italy during World War 2. This was meant to be CoD4 before it was cancelled.

Thanks to Hey Hey for the contribution! Some info from Kotaku and for a deeper article on this lost game, check The Verge!

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Killzone (Kin) [PSX PS2 – Beta / Target Render]

Killzone is a FPS developed by Guerrilla Games (known as Lost Boys before) and released in 2004 for the PlayStation 2. It seems that the project was originally planned to be a Playstation 1 shooter titled “Kin”, but after Sony saw their tech demo in 1999, they asked to Guerrilla to switch it to the new console. Below you can see the original Kin / Killzone pitch video, that Lost Boys created 5 years before the final release. This footage was shown at the GDC Europe in August 2010 during a keynote by Hermen Hulst, Managing Director of Guerilla Games. As you can notice, the game and the characters looked a lot different, but we are not sure if the video was still related to the PSX project or it was already changed into a PS2 title.

Thanks to Unclejun for the video (from the Killzone Collector’s Edition) and to Killzone for the link to the GDC Europe article!

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