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Dragon Quest 7 (VII) [PSX – Beta]

Dragon Quest VII (Dragon Warrior 7 in USA) was originally announced for the 64DD in 1996, but one year later the development switched to Playstation and the game was finally released in 2000. Unfortunately, we don’t know much about the beta versions of DQ7, but thanks to a video from the V Jump festival in 1998  (check below), uploaded by Carnivol in his YT Channel, we can see that originally Keifer (the blonde character) had a different dress.

Also, in the V Jump 1999 Festival video the monsters (especially their animations), seem to look better than their counterparts in the final version. What do you think?

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Compare the beta battles to the final ones (video below @ 3:36)

 

Campfire [PS2/XBOX – Cancelled]

Campfire: Become Your Nightmare is a cancelled “reverse survival horror” that was in development in 2003 by Daydream Software, for the original Xbox and Playstation 2. The project was going to be an open ended action game, in which the player would had take the role of a serial killer, to massacre tourists and youngsters during their holydays in the woods. As we can read in the official press release:

What if you were the hunter instead of the hunted? What if your sole purpose in life was to cause misery, death, and pain to anyone and anything you encountered? Now you have your chance. So begins Daydream Software’s brutal “reverse survival horror” game, Campfire. Based on contemporary slasher flicks, Campfire allows players to choose from four different serial killers (Vincent Voucher, Mac Douglas, Louis Winterstorm, and Mannie the Clown) so that they may use them to wreck havoc on the unsuspecting populace of an out of the way campground.

Campfire vanished without any official announcement, but it’s possible that Daydream never found a publisher interested in the project.

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Allegiance (Team 17) [Cancelled – Playstation, Saturn, 3DO]

Allegiance is a cancelled FPS / action game that was in development by Team17 in 1995 / 1996, rumored to be planned for the Playstation, Saturn and 3DO.  According to Spong, it seems that the game was to feature a female lead character, Kay Brogan. Despite several level meshes being completed the game was canned due to the failure of the 3D engine to be developed in time.

In the aftermath of Tomb Raider some Team 17 staff tried to convert Allegiance into a Tomb Raider style game, but as the team had a reputation of original games, they decided not to follow this derivative route.

Thanks to Dream17 we can read a comment  about Allegiance that Martyn Brown (Team17 co-founder) posted on his blog on March 30th, 2007.

A spy thriller that got not much further than some crackers budget FMV when again the company was knee deep in Worms focus elsewhere. I shudder to think how it all happened, really. The idea was sound, it just suffered from a total disregard of planning, design and implementation.

Celine was able to find a screenshot of this game in Cd Consoles magazine issue #7, and another scan is from Play Magazine issue #2. Thanks to Unclejun for the help with the video! Thanks to Andrew for the other scans  Play Issue #1 (UK magazine)!

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The Bard’s Tale [PS2 XBOX PC – Unused Stuff]

The Bard’s Tale is an action adventure developed by InXile Entertainment, and released in 2004 for the Playstation 2, Xbox and PC. DCodes7 found a way to activate the debug menu in the PS2 port. Most of the debug functions are disabled and the only working functions are the level/area select and level load option. Thanks to the debug menu it’s possible to reach three unused yet complete areas that can be played. Some names of removed (?) test maps were also found:

  • TM_Anntest
  • TM_Grass
  • TM_Obtest
  • TM_PatsMap
  • TM_Prop
  • TM_Interior

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Wild Justice [PS2/XBOX – Cancelled]

Wild Justice is a cancelled FPS set in an “horror western” scenario, that was in development in 2002 / 2003 by Primythive Studio for the Playstation 2 and Xbox.  A playable prototype was created to pitch it to various publishers, but in the end Wild Justice had to be cancelled. If it would have been finished, the game could have been similar to Darkwatch, an horror wild west FPS developed by High Moon Studios and published in 2005.

Wild Justice was one of 4 prototypes that were created by Primythive, but it seems that the studio never found a publisher interested in their projects and sadly they had to close down without finishing any game. Only few screenshots and a teaser are saved in the gallery below, to preserve its existence.

Thanks to Floran for the contribution!

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