In 2007 Blimey! Games planned racing game with license from Ferrari on all of their cars for 10Tacle Studios. Development team was composed from skilled veterans that worked on games like GTR from SimBin and Richard Burns Rally. Few screenshots are still preserved but not much info could be found about this planned game. Screens looks very good for that time and show a promise of a true next gen racing.
This Means War! Is a cancelled third person team-based shooter that was in early development by bigBIG Studios around 2009, planned to be released on Playstation 3 or PSVita. The team was mostly known for Pursuit Force and Little Deviants, but they worked with Sony on many more canned projects, such as Survive, Autorobotica and this one.
By looking at the only remaining images we speculate This Means War!’s gameplay could have been similar to Battalion Wars, possibly with a huge emphasis on team VS team online multiplayer. Players would have been able to use military weapons and vehicles to fight other teams on small spherical levels (somehow similar to Mario Galaxy planets). Many different character classes would have been available as DLC to be purchased on PSN, each one with different skills, appearance and nationality.
Unfortunately as far as we know This Means War! was never officially announced by Sony nor bigBig Studios, so we don’t have more details about the project and why it was never released. In 2012 Sony closed bigBIG Studios: some images from This Means War! are preserved in the gallery below to remember the existence of this lost project.
Strike Jaguar is a cancelled shoot ‘em up that was in development in late ‘90s, planned to be released by Gaps for the original Playstation. The game featured some original mechanics for a vertical shmup, with a multi-route system that would create a new series of levels each time you play (including rare hidden areas) and combination attacks when playing in coop with a friend.
Screenshots and details about Strike Jaguar were published at the time on Gaps’ old website, but the game was canned when it was about 10% complete. It seems a former Gaps developer reused some of the Strike Jaguar sprites to create another shmup for PC and released it for free on their website.
Surface Tension is a cancelled Playstation 2 strategy / adventure game that was in early development by Krome Studios around 2008. Gameplay would have been similar to a mix between Pikmin and Populous, with players exploring an alien “non-Newtonian fluid” world commanding creatures to resolve puzzles and fight enemies. Krome worked on this prototype to try some new ideas but it was soon pushed aside to work on new projects for Xbox 360 and Playstation 3.
“[Surface Tension] was sort of a cross between Pikmin and Populous,” says Steve. “The surface of the world was this sort of non-Newtonian fluid, and you had to guide your creatures from island to island, but if you had too many in one spot, they’d sink.” The team worked on the game’s development for six weeks, creating a demo which allowed you to order your creatures around, drop markers to attract and repel enemies, and so on. The objective was to send your creatures to the end of the level, directing them to solve problems along the way – chopping down trees to serve as bridges across the water, and generally being completely adorable.
“It was never really meant to get shown,” says Steve. “It was more a test to see if we could do something different.” Developed on Krome’s PS2 engine, the game was abandoned when they began to migrate to the next-gen engines built for the Xbox 360 and the PS3, although they did discuss returning to it after the first episode of Blade Kitten was published – a dream that, sadly, may never be realised.
Only a few tiny screenshots for Surface Tension were published on GameOn, if you know someone who worked on this lost game who may help us preserve more images, please let us know!
Survive is a cancelled zombie game that was in development by bigBIG Studios around 2009, planned to be released on the Sony PSVita. The team was mostly known for such titles as Pursuit Force and Little Deviants, but they worked on more games for Sony that were never released. Unfortunately as far as we know Survive was never officially announced by Sony, so we don’t have details about its gameplay.
By looking at the only available screenshots, we speculate it was going to be some kind of tower defense / survival adventure set in a zombie-apocalypse world. In 2012 Sony closed bigBIG Studios: some images from Survive are preserved in the gallery below to remember the existence of this lost project.
This website uses cookies to improve your experience, by continuing to browse the site you are agreeing to the use of cookies. Find out more about cookies.Hide
Privacy & Cookies Policy
Privacy Overview
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.