Parkour is a prototype for a platform / action game that was created by Torus Games to pitch some publisher for a full game. It was loosely based on the extreme sport with the same name, in which people run and jump from city roofs and buildings, to moving from one point to another as smoothly, efficiently and quickly as possible. In the game we would have been able to jump around the city to arrive to the final gateway and fight a boss to complete the level. Sadly it seems that they never found a publisher interested in the project, so Parkour was cancelled.
Even if Capcom had already planned an online version of Resident Evil in 2000, Outbreak (aka Network Biohazard) was officially announced only at E3 2002. This beta version was much more ambitious than the game that we got in the end: originally there were about 20 playable scenarios, some of which were completely removed, notably a Dock stage and The Raccoon City Hotel, while others later appeared in Outbreak File 2, like “Flashback”, the episode located in the forest.
Of course, more levels meant more characters, and unfortunately they had to renounce to include personalities such as little girl with a gun (!), some UBCS members, the fan-favorite Hunk, a policewoman, and on so on. Their polygonal models are still inside the two outbreak games, and it is possible to access them using Gameshark codes.
Another feature prominent in the original trailer was a four player split-screen mode, probably dropped for technical reasons. At the end, Capcom decided to divide Resident Evil Online in two different games: Outbreak and Outbreak File 2. A File 3 was supposed to follow shortly, but Capcom never bothered with the series again.
Here we can also find the videos of the beta versions of the characters endings.
In 2008 Paradigm Entertainment were working on a prototype for a new First Person Shooter for the Xbox 360, Playstation 3 and PC, that would have been published by THQ. They developed a playable demo, but the project was later cancelled for unknown reasons.
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