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Firewings (Oblivion) [Playstation – Cancelled]

Firewings (AKA Oblivion) is a cancelled shoot ’em up that was in early development by Domark Software around 1996, planned to be published by Eidos on the original Playstation. As far as we know the game was never officially announced by either of the two companies, but a couple of background graphics are saved below to remember the existence of this lost project. After just 3 months Eidos decided to cancel Firewings, due to lack of sales-figures from shoot ’em ups on the Playstation.

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Fairytale Fights 2 [Cancelled – Xbox 360, PS3]

Fairytale Fights 2 is the cancelled sequel to Playlogic’s 2009 fantasy hack & slash. Just like in the first game players would have been able to play as cute fairy tales characters, cutting down colorful enemies and flooding levels with blood. The team created an early prototype for this sequel, but it was soon canned when Playlogic officially went bankrupt in 2010. Some screenshots and footage was later uploaded online by former Playlogic developers, preserved below to remember the existence of this lost project.

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Project ACLAND (Krome Studios) [Xbox 360, PS3, PC – Cancelled]

Project ACLAND is a cancelled horror game that was in development by Krome Studios around 2006 / 2009, planned to be released on Xbox 360, Playstation 3 and PC. The team spent 3 years prototyping the project, with huge focus on its violent and gory aspects: there are no details about its gameplay but we know players would fight a huge monster while trying to survive its fury.

As far as we know Acland was never officially announced by Krome Studios before its cancellation, but former Krome’s Creative Director Steve Stamatiadis talked about it in an old article published by Games ON:

“We also had this monster game that we’d been wanting to do for a long time, called Project ACLAND”. The game was at least three years worth of work according to Steve, but it was something that publishers had shown definite interest in. “The lack of R18+ rating was a problem, as it was going to be really gory,” he says, “like a monster movie. But there was no way you can sell a game like that in Australia. At times I was thinking ‘Why would I want to make a game that I can’t even play here?’”

The ACLAND monster, named after Acland Lane behind Krome’s Brisbane offices, would later go on to star in Blade Kitten. ”I’d really love to come back do Project ACLAND right,” Steve says, thinking of the future. “It’s been three years, and nobody’s done anything like it, or even close.”

Unfortunately there’s only 1 tiny image showing the monster 3D model in Project Acland: if you know someone who worked on this lost game who may help us preserve more images, please let us know!

Here’s the same monster as seen in Blade Kitten:

Thanks to Maik for the contribution! 

The Girl Who Leapt Through Time [Playstation – Cancelled]

The Girl Who Leapt Through Time (時をかける少女, Toki o Kakeru Shojo) is a cancelled adventure game that was planned around 1998 by Bandai for the original Playstation. The game was based on the 1967 novel of the same name by Yasutaka Tsutsui and possibly the related 1997 movie (and not the 2006 anime, unless Bandai leapt through time), which were quite popular at the time.

By looking at gameplay from the available footage (found in the VHS edition of the 1997 movie and on a CD-ROM from “Pre-Pre” PlayStation CLUB magazine) the game looked similar to Revelations: Persona on PS1, with top-down 2D exploration and animated cutscenes. As far as we know there was no combat in The Girl Who Leapt Through Time, but there could have been some kind of dating-sim mechanics.

Character design for this lost PS1 video game was by Minene Sakurano (who at the time was working on Mamotte Shugogetten) and the scenario was written by Hiroshi Yamaguchi (mostly known for his participation in Gainax and Gonzo). A preview was published in Dengeki PlayStation magazine (Vol.76, June 1998): if you are able to translate the most important parts from this preview, please let us know in the comments below!

Thanks go GIoN for the contribution

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Switch (GRIN) [Cancelled – PSP]

Switch is a cancelled FPS that was in development by GRIN around 2006 (after they finished working on Ghost Recon Advanced Warfighter for PC), planned to be released on the Sony PSP. It seems the game was officially announced by the company, and they wanted to launch it along with some kind of hardware add-on for the PSP. Not much information is still available online, but we know the game was set on a space base, following a sci-fi story similar to Alien.

Some Switch concept art was shown by the company at the time and a 3D model was shared online by a former GRIN artist. These images are preserved below, to remember the existence of this lost game.

In the end GRIN had many more canned games when the company bankrupted: Streets of Rage Reboot, Strider, Wanted 2, Tower, Final Fantasy Fortress.

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