Sony

Devil May Cry 4 [PS3/X360 – Beta]

It seems that Capcom developers had something very different in their minds about DMC4. A teaser trailer was shown at E³ 2005, depicting Dante traveling through snow, and then quickly performing some fast, stylish moves. The second trailer was shown at the Tokyo Game Show 2005 where it showed a more rugged and older Dante in a city-like setting performing more stylish moves at the camera while using more of the PlayStation 3’s graphical power. While both were just teasers, showing very little detail of the game itself, the Tokyo Game Show 2006 trailer, shown on September 20, 2006, displayed a more accurate reflection of what is expected to be present with the release of the final product. On September 22, 2006, the Tokyo Game Show trailer was posted on the official Devil May Cry 4 website. Until then, only off-screen, low quality versions of the trailer were available.:

E3 2005:


TGS 2005:

TGS 2006:

Dante from E3 2005:

devil-may-cry-4-dante-e3-2005

Dante from TGS 2005:

devil-may-cry-4-dante-tgs-2005

Final Dante:

 

The Getaway [PSX – Prototype]

The Getaway is an action game developed by Team SOHO, and published by Sony for the PlayStation 2, released in 2002. The game originally began life on the 32-bit PlayStation, off the back of Porsche Challenge. After having made an acclaimed circuit driving game, Team SOHO – like many other developers at the time – felt that a free roaming vehicle game was an interesting concept worth exploring. The title was prototyped and playable missions were made, but it then evolved into a PS2 project. However, the original code was kept and there was talk of including it in the finished game, which would ultimately not happen. Apart from several screenshots printed in the Official U.S. PlayStation Magazine, the original version would never see release. [Infos from Wikipedia]

Thanks a lot to Celine for the contribution and thanks to Martin Bigg for the scans!

Images: 

Gladiator: Sword of Vengeance [PS2/XBOX – Beta]

Gladiator: Sword of Vengeance is a hack and slash developed by Acclaim for PlayStation 2, Xbox and PC. Early screenshots and footage show many differences, as noticed by Evan Hanley:

#The health bar and magic meter had a very different design.
#The health bar and magic meter are not visible for the tutorial in the final game.
#Invictus can wield all three weapons (sword, axe and arm blades) but he can only wield the arm blades in the final game.
#The select weapon text is different.

#The grab the rope text is different. The button to press to grab is different too.
#The camera work is different.
#A VC text flashes on screen very briefly.
#The arena you enter after using the rope has a completely different design.
#The music is very different.

#The music again is different.

The big and very noticeable differences are the Health and Magic Meter HUD is completely different and the Enemy Health Bars are basic.

Thanks to Evan for the contribution!

Images: