Omikron 2 Exodus was meant to be a sequel for Ps2 and Dreamcast of the game Omikron: The Nomad Soul. The title was later changed to “Omikron 2 Karma” and the development was moved to XBOX 360 and PS3. There are not many informations about the project, but thanks to the Omikron Game Blog we can finally see some concept arts and read more about the game!
It seems that nanoflooder has found a way to access some beta / hidden / glitchy cars in Gran Turismo 2 that probably were never intended to be in the final game.
A cancelled adventure game for the original playstation (also know as Alcatraz). Thanks to Eric Scharf and Sean O’Connor (that worked on the development of Hellcatraz) for their help to preserve screens and videos from this cancelled project.
X-COM is a series of computer games, started by Mythos Games and MicroProse in 1993. The first three titles were tactical games while the fourth was an action-based space combat/strategy game. The first installment, UFO: Enemy Unknown in Europe (also known as X-COM: UFO Defense in North America) was written by a team led by Julian Gollop. MicroProse quickly had an internal team create the sequel X-COM: Terror from the Deep. Subsequently, the Gollop brothers went straight to work on X-COM: Apocalypse, which would end up being the third in the series when released in 1997. Soon after Apocalypse, MicroProse was bought by Hasbro Interactive. All titles were developed for the PC, with a few ports to the Sony PlayStation and Amiga.
The Dreamland Chronicles: Freedom Ridge was a cancelled game by the authors of the original game (Mythos Games), claimed to having been “essentially a remake of the first X-Com with 3D graphics”. [Info from Wikipedia]
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