Sony

ICO [Playstation 1 – Prototype]

ICO is a Puzzle/Action-Adventure game for the Playstation 2, directed by Fumito Ueda. The game’s concept began in 1997 on Playstation 1, when Ueda and a handful of other artists put together a “pilot movie” as a proof of concept using the program Lightwave 3D on a Commodore Amiga computer. The full pilot movie footage sadly no longer exists, but pieces of it can be found combined with clips from the PS1 prototype of the game in the following video. This video was released on a Japanese-only bonus DVD that acted as a pre-order bonus for copies of Shadow of the Colossus in 2005 (known as the NICO DVD, presumably a play on the title of ICO and the Japanese 二, or the number two).

However, while the pilot movie itself is lost to time, multiple test videos that Ueda made in Lightwave 3D are still preserved at the following YouTube link. Based on the content in the PS1 version trailer and Ueda’s own recounting of events, it is fairly obvious that this test footage was for his pilot movie.

Some things to note in this test footage video:

  • The debug (?) clips of sunlight in the castle courtyard present in the NICO bonus DVD trailer are not included in this first video ripped from Ueda’s website. Otherwise, the two PS1 videos are the same.
  • The test clip of the stork flying across the sea at sunset is strikingly similar to the opening shots of the PS1 video, where a bird is seen flying away from the castle while the sun sets over the ocean in the background.
  • The test clip of the old sofa also has an explicit connection to ICO and the NICO PS1 video:
    • In the PS1 video, there is a clip at 1:06 which shows the pilot movie version of Yorda walking towards an old sofa (which looks alike to the one in the UEQ test clip) and examining her tattooed arm.
    • In the final PS2 game, the player can save their game using stone couches where Ico and Yorda sit and rest.

As we can read on Wikipedia, in this animation Yorda was the one to have horns rather than Ico and looked rather different.

Development switched to the PlayStation 2 in late 1999, which gave the team a more powerful platform to better achieve their original goals. Elements present around this time included a storyline trying to get Yorda back to her room, rather than an all-out escape from the castle and enemies that resembled the horned warriors seen at the beginning of the final game, rather than the shadowy wraiths.

Thanks to cyborgpluviophile for the contribution to this article!

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Ico PSX Version

 

Silent Hill [Beta – Playstation]

Silent Hill is a survival horror developed and published by Konami in 1999 for original the Playstation. The game was changed a bit from the beta to the final version, for example the “Grey Child” monster went through four design changes before it was finally approved by censors. Originally a faceless, humanoid monster which resembled a nude child, it was deemed too graphic for audiences (particularly in a game which forces the player to kill them). In the PAL release of the game, the Grey Children do not appear at all, instead being replaced by Claw Fingers. [Info from wikipedia]

Some more beta differences can be noticed in the Japanese Trial demo too. Also, a series of beta / unfinished rooms can be “accessed” using a cheat to pass through walls in the final game.

Thanks to MegaLOL for the contribution!

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Onimusha [Playstation 1 – Cancelled]

Capcom officially announced Onimusha for the Playstation 1 in April 1999 and Japan release date was planned for Winter 1999. Name of the game was Onimusha: Demon Warrior. Mpx manage to find one page prescreen in EDGE. I haven’t played PS2 Onimusha but according to article, plot is same as in released version. Engine is Resident Evil 2 engine and its stated that in Japanese launch preview only one level was available. According to EDGE release date for game was Christmas (Japan). According to wikipedia: The PSX version of Onimusha was about 50% complete before it was cancelled.

Here is link to “rumor” about Onimusha switching to PS2. At Tokyo Game Show 1999. Capcom offical announced that Onimusha became PlayStation 2 videogame. Tentative release date was summer 2000. Here are more info from IGN.

Here is something important: Capcom on that TGS released 3 videos of PSX version: Intro CG, Battle montage and Puzzles and battles. I cant find this videos only. According to GIA: Of particular interest is the introduction movie, highlighting some of the most realistic human figures ever seen in computer-generated FMV.

Here is information about game from GIA. They is some wrong info that Onimusha started as N64 game which is false.
Here is PlayStation Dengeki preview of game from 1999 scanned by Kid Fenris
Thanks a lot to mpx for the article!

Thanks to Xan124 and mpx for the link to the videos!

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Jumping Flash! [PSX – Concept / Tech Demo]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Final Fantasy Tactics [PSX – Beta]

final-fantasy-tactisc-psx

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks to Andy Harrington for these images and to Anadhi for the link to the video!

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