Schwarzenberg is a cancelled third person shooter that was in development by Radon Labs in 2005, for the Xbox 360, Playstation 3 and PC. The game was set in World War II when the Third Reich was collapsing: Schwarzenberg was the name of a Nazi stronghold, a storage of plundered treasure beyond imagination and secret weapon projects. After the project was announced, it soon vanished without traces: maybe Radon Labs did not find a publisher interested in the game.
Worms Battle Rally is a cancelled racing / battle game similar to Mario Kart, that was in development by Team 17 in 2003 / 2004, probably planned for the Playstation 2, Xbox and GameCube. We can speculate that the gameplay was going to be similar to MK’s battle mode, at least from what we can see from the few screenshots preserved below, thanks to www.dream17.info.
Production on WBR was halted as part of the developer/publisher deal which resulted in Worms Forts: Under Siege.
Shadow Clan is a cancelled action game similar to Ninja Gaiden that was in development in 2005 / 2006 by Tiger Hill Entertainment for the Xbox 360 and Playstation 3. The studio was founded by John Woo and Terence Chang, to try to enter into the digital entertainment business after their popularity with films, but in the end they never released any game. In ShadowClan players would had took the role of a ninja able to control and to cooperate with multiple AI characters, a planned online mode was meant to have ninja-clans to fight against other human opponents. We dont know what happened to Tiger Hill Entertainment or how much of the game was done before its cancellation.
Thanks to Celine and Userdante for the contribution!
Aqua Prophecy is a cancelled action adventure game that was in development by ASCII for the Playstation. The project was shown at E3 1997, but sadly it was never finished for some reasons. More info about this game can be found on IGN in an old interview / chat with Rob Fleischer from Ascii:
Adam@PSXPower: Tell us about Aqua Prophecy.
Rob@ASCII: Aqua Prophecy is an underwater adventure where you are out to save the world. You must save the world from the prophecy of Nostradamus and you travel to various different underwater locals.
Dinosaur: “Like Tomb Raider, only all under water?”
Rob@ASCII: Kind of, Dino.
Spelunx: “Is it like Ecco for Genesis?”
Rob@ASCII: There is a lot of puzzle solving and not a lot of killing. You explore sunken pyramids, ships, planes.
Bizarro: “Have you been researching the Nostradamus prophecies for the game?”
Rob@ASCII: Yes, it is true to form.
As with another cancelled aquatic game, Aqua by Scavenger, Aqua Prophecy’s gameplay could have been similar to Everblue (PS2) / Endless Ocean (Wii) by Arika or the Aquanaut’s Holiday series by Artdink.
Thanks to Celine for the contribution! Scan from GameFan magazine #5-8 and EGM ’97 Show Guide To E3
In 2000 Atlus was working on a fantasy themed multiplayer game for the PlayStation 2, but as far as we know, this project was never released. In September 2010, 7HeroesForceBattle posted a scan from an old PSM article on the Lost Levels Forum that showed a single screenshot of this mysterious game. As was written in the thread:
It doesn’t seem to match up with any Atlus games, but he noted that the creature pictured bears a striking resemblence (at least from the back) to the classic Cerberus design from the Megami Tensei series.
If someone recognizes this game, please let us know!
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