Unseen News

New unused object found in Mario 64: the Beta Trampoline!

Some days ago VL-Tone (creator of the wonderful Toad’s Tool 64 editor) found an unused trampoline object hidden in the Mario 64 code. The yellow question mark texture with a red background was already found some time ago, but now he was able to even find the polygon and the geo layout data, to repare the object into its original (?) form! As VL-Tone wrote in the topic:

This thing looks like some air switch which would work much like the red ground pound switch in Super Mario Galaxy. Or maybe it’s a trampoline. The line pattern on the red/yellow question mark texture indicates that this part would be compressed between the two checkerboard platforms when Mario jumps/pound on it.

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Frauber was even able to recreate some of its functions, as you can see in the video below (from a hacked version of Flatworld with the banks that contain this trampoline loaded).

It’s interesting to notice that “there’s a lot of other polygon data left in the “blanked” ROM, which may or may not be unused stuff in the game” so we it’s possible that we’ll see even more unused M64 objects in the future. Huge props to VL-Tone and Frauber

A new Unseen 64?

If everything worked correctly, you should notice all around this post a new graphic style for U64. In April 2008 we evolved our old html website into a better WordPress archive, but as we did not have much free time to think about a new graphic to go along the new site, we just kept the base WP theme. After a year, in April 2009 we decided that U64 needed a better theme too. And here it is! We are still working on some details (let us know if you find some bugs), but we are happy enough with this new graphic style.. what do you think about it? Probably we’ll have an even better one sooner or later, but right now this is the best we can do with our limited free time. Thanks to everyone for the support! 

The unreleased NES game based on a Terry Jones book

Robert Seddon has linked us to an interesting interview that TrueChipTillDeath.com had with Neil Baldwin, chip music composer and director at Eurocom (a UK-based video game developer founded specifically to develop games for the NES), in which he revealed a previusly unknown (?) – and unreleased – NES game:

“I do remember the game very well. The game was practically finished. We just kind of lost communication with the Japanese publisher and it got shelved. It was based on a Terry Jones book. I have a ROM of it. I’ll have to see if I can twist some arms and get the game ROM released like Hero Quest. The unreleased game [is] actually pretty good. I seriously would love it to get out into the community; if only to put the music into context. It’s a role player, similar to the old Zeldas. It was one of those rare occasions when I actually paid attention to what was in the game. “

You can check the full interview at TCTD. It’s nice to know that he’s interested to share the game with the community and we can only hope that he  could be able to release it soon!

Update: on Neil Baldwin’s Website there are some more info on the game and some “unheard” music tracks to download! The book on which the game was based is “Erik The Viking”

We were producing the game for the now-defunct Japanese publisher, Video Systems and had pretty much completed the whole game. However, geographical and language problems made the testing and bug-finding phase frustratingly difficult. We were almost solely reliant on the publisher finding bugs/issues simply because there was only 4 of us trying to deliver this fairly large and complicated game and as we didn’t speak Japanese and they didn’t speak much English, it made for an interesting process.

Even I had to get involved in map building and putting together trigger/behaviour scripts for the game’s events as well as writing all the music. It was all good fun though and the last version of the game that we submitted to the publisher was in great shape and actually good fun to play!

However, things ground to a halt as the shared frustration of trying to communicate bugs and issues led to a breakdown of the relationship with the publisher and we parted ways with the game destined for the scrap-heap.

 

Motocross Challenge [GBA – Cancelled]

From 2004 to 2007 DHGames were working on a GBA racing game similar to Excitebike, but sadly their publisher changed its mind later and the project was never released to the market, even if it was finished. The game was later reworked and it’s now coming out for the Nintendo DS (maybe? It seems that the official DHGames site is down, maybe they have closed down and the DS version is cancelled too). A rom of the original GBA version was shared online by the same developers, so it can be played and preserved by the community instead of being lost forever. Props to DHGames!

In April 2010 Motocross Challenge was finally released for the iPhone / iPod Touch, so at least it was not lost at all! You can see some videos of the iPhone version in DHGames’ YT Channel or buy Motocross Challenge from the iTunes Store (only $0.99!)

Thanks to Celine for the contribution!

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U-Force Power Games (NES) now leaked!

The NintendoAge community was able to rise enough money to obtain and share a rom of the cancelled NES game “U-Force Power Games“. Two beta versions of the game are now available to download, one leaked by DreamTR and the other by Skyybe: huge props to everyone for these new dumps! Keep in mind that this game was designed for the U-Force controller so probably only those few lucky people that owns one could be able to play the game, on a real NES with a cart reproduction from RetroZone.

U-Force Power Games

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