Unseen News

Video from Final Fantasy 7 beta 1.9?

Silver Duran has made us notice a video that we can see in the YouTube channel of TheLittleCuteThing, about a beta demo disc of Final Fantasy 7. In the video’s description we can read a list of differences, like:

  • 0:20 – There is text on the CGI intro
  • 1:42 – The Final Fantasy logo says 1996 instead of 1997
  • 2:34 – Instead of finding a poton, You find nothing on the guards and can walk through them.
  • 2:42 – The guards that ambush you are for some reason wearing black outfits instead of red
  • 4:45 – You dont talk to jess or anyone to open the doors, You go straight to them.
  • 12:00 – The summon intro was slightly different..And you dont get summons this early in the final. AND the boss is no longer a red scorpion.
  • 12:55 – You have 3 minutes to escape the reactor instead of the massive 12 that you normally have.

Props to TheLittleCuteThing for these finds!
Video:
 

Ninja Gaiden [Mega Drive / Genesis – Beta / Cancelled]

md_ng

This is Ninja Gaiden for the Genesis. It is (in theory) a conversion of the 1988 coin-op, but basically the only thing that it is similar to the original is the HUD, because everything else was completely reworked. It was never released (even if some websites claims the opposite) in any region, and since it is available online and we can play it, it is not hard to understand why. Apart from being still bug-filled, it is one of the worst beat’em up on the console, featuring a really bad graphic engine even for the time (1992), a moveset pratically inexistent and some of the most less creative enemies ever.

Images:


Gamefan - October 1992

Videos:
 

[Update] New beta video for Silicon Valley

Longuist has linked us to an old music video by Mouse on Mars, that uses scenes from what it looks like a beta version of Silicon Valley, one of the most interesting Nintendo 64 games. The major differences in this video should be:

  • power gems & flowers look different
  • no hud
  • trees now have a texture?
  • unknow level the video starts with?
  • the “green” levels have now much more steel plates (remember: its a space station) (see level 7 for instance)
  • and… no juggling disco bear ^^

Maybe some of these look different just because of the video montage, but its definitely newer than the e3 1997 version. Can you find more differences in here?

Unfortunately nothing is known between the collaboration of the Band and DMA. (Rumor: MoM did the score of the game). Thanks a lot to Longuist for these informations! 

Info on the cancelled Conker sequel

Lord deathsaur has posted an interesting link in our forum, about an article at Mundo Rare with some informations on Conker’s Other Bad Day, the presumed sequel of the original platform/adventure with our lovely squirrel. Mundo Rare has asked to Chris Seavor (the RARE developer that switched Twelve Tales: Conker 64 into Conker’s Bad Fur Day) about Other Bad Day, and he replied that “We actually started on a direct sequel which was going to be called ‘Conker’s Other Bad Day‘ which dealt with Conker’s somewhat unsuccessful tenure as King. […]” but it seems that Microsoft was not interested in the game.. so the project was just stopped. Check the original story at Mundo Rare for more informations and thanks to Lord Deathsaur for the link!