Two other GameBoy prototypes are currently on sale on Ebay, Boxxle and Burai Fighter Deluxe. Boxxle was released for the GB in 1989 while Burai Fighter was released on the GBC in 1999, we are not sure if these protos have any differences from the final versions. You can check the auction in here.
Anmitsu Hime for the Master System was a tie-in of an old anime of the same name. When the game was released in america, SEGA decided to change the title to Alex Kidd High Tech World. The storyline was completely rewritten and it became autocelebratory (Alex Kidd wants to try the new Sega Arcade in town), the characters redesigned (oddly enough, they weren’t westernized), but the basic, puzzle-heavy gameplay was left roughly the same. There were, however, some little changes between the two versions: quizzes, for example, had different questions/answers and the servants game was somewhat harder in Anmitsu Hime (the maidens changed their location for each try).
Team Beta Triforce has finally released a small video preview of their Zelda 64 Beta Remake, in wich we can have a look on the restoration of the original A+C version graveyard:
For comparison, here is a small video from the original Beta Graveyard:
You can follow all the updates on this project and ask questions to the team in the Zelda 64 Beta Restoration page in the Unseen Archive.
These images give us a peak at the new Mercedes-Benz C63 in development, virtually confirming it for the next game. We’ve also got our first look at Gran Turismo 5’s Tsukuba circuit through the windshield of the new BMW Z4 M Coupe, a wireframe model of the Nissan 370Z’s guage cluster, a Maserati Spyder undergoing sound testing, and two other currently unknown vehicles. Less revealing images show the hard-working and seemingly cluttered atmosphere of the offices, providing an intimate look at what it’s like to work on the GT series.
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