The Phantom console was a game system developed by Infinium labs in 2002 but it was canceled for financial problems. This console was able to run games without using cartidges, DVDs or CDs: instead, the games would have been downloaded from internet by a pay-per-play service. The phantom console was designed to be very easy to set up and all the accessories were wireless, so you did not had to worry about any cables. The console did have an AMD Athlon XP 2500+ CPU, an internal 40 GB Hard drive, 256 MB of RAM, Nvidia GeForce FX 5700 Ultra video card and Dolby Digital 5.1 Audio sound card. About the kernel, the Phantom had a modified
[New Staffer] ..one more!
Even if we have found some new staffers just a couple of days ago, today we are happy to welcome another wonderful beta-geek that is going to help Unseen 64 from now on: say hi to Xihix and take a look at his first post about the Megaman 7 Beta! We know, there are so many people in the U64 staff.. but how much beta stuff there’s out there?
A room full of Sega’s games? Even prototypes!
This can be an old news for someone, in fact, it’s been a while that is circulating on gaming’s blogs, but hey, I’ve been busy, you know, the school is gonna start soon here in Italy! Leaving asides my personal issues, someone at SEGA America Blog stumbled on this room containing every (?) Sega game produced for Sega’s and competitors’ consoles. For a complete view of the games, check out the Flickr account of Sega of America .
Apparently there are even a buch of prototypes in there: “Other drawers have spindles of old sega silvers (final games playable games on regular CD/DVDs)”, it’s cool to know that Sega still preserves old builds of their games, maybe there could be another room in Sega of Japan building that contains Sonic X-Treme, Shenmue for the Saturn and so on! I’m really happy of this find, because I saw in one of the photos two interesting protos, one is Dee Dee Planet and one is an unknown game called “Sonic proof“, but I have no idea of what is that. There could even be other cancelled games
More talk about Robotech: Crystal Dreams
Robotech: Crystal Dreams, based off the hit anime, was a cancelled game for the N64. Its developers, GameTek filed a chapter 11 bankruptcy before the game could be finished, and all of the unfinished game was liquidated. The game was supposed to come out in May of 1995 as one of the Nintendo 64’s launch titles. It was first named Robotech: Academy but it was eventually cancelled after it was shown at E3. Crystal Dreams was primarily a space shooter but in between levels your character would be able return to the home base and interact with characters to further move the story forward.
Jet Force Gemini: unused song
In the Youtube channel of ps3punk7890 there’s a video with an unused song from Jet Force Gemini. In the description we can read “Credits: hcs for ripping them from the N64. I just simply recording over it with higher quality settings. I felt like uploading because I love JFG and the music. You can download the high quality MP3 in here”