New Cancelled Games & Their Lost Media Added to the Archive

Firo and Klawd 2: Holiday Highjinks [Playstation – Cancelled]

Firo and Klawd 2: Holiday Highjinks is the cancelled sequel to the original 1996 game developed by Interactive Studios Limited (later known as Blitz Games) and published by BMG Interactive for Playstation and PC. The game was a top-down shooter with pre-rendered graphic, in which an ape police detective and an odd job cat) had to explore a series of branching levels while killing all the enemies.

The first Firo and Klawd was considered quite a bad game by reviews at the time, and while we did not find any actual sales data we can assume it sold poorly. As far as we know Firo and Klawd 2 was just in early conceptual phase before the company decided that it was not worth creating a sequel to a low-selling game. The project was then cancelled and vanished into obscurity: the image preserved in this page remains the only proof of it existence.

If you know someone who worked on this game, please let us know!

Video from the first Firo and Klawd:

We Are the Mods (The Warriors 2) [PS2, Xbox 360 – Cancelled]

We Are The Mods is the cancelled spiritual sequel to The Warriors, the cult classic beat ’em up based on the 1979 movie of the same name. We Are The Mods was in development in 2006 by Rockstar Toronto, initially as a Playstation 2 project, but soon Rockstar decided to move it to the Xbox 360 as one of their first games for the 7th generation of consoles.

We Are The Mods would have not been a direct sequel, as it abandoned the movie setting to create its own one, set in 1960s England during the mods and rockers brawls. As we can read on Wikipedia:

“Mods and rockers were two conflicting British youth subcultures of the early/mid 1960s to early 1970s. Media coverage of mods and rockers fighting in 1964 sparked a moral panic about British youth, and the two groups became widely perceived as violent, unruly troublemakers.”

The game was never officially announced by Rockstar and it was unveiled only because of leaked assets in 2011. Some details were also found on the same developer’s website:

“The project had begun as a PlayStation 2 spiritual follow-up to the earlier hit ‘The Warriors‘, but part way through the development cycle Rockstar New York asked us to switch Mods from a Sixth Generation to a Seventh Generation development, changing from the PlayStation 2 to the Xbox 360 as the primary development platform. Much of the content here reflects that change, with Mods being the first Seventh Generation project the team had worked on. It was a learning experience for everyone involved. The game was similar in design and style to “The Warriors” but set in 1960’s England at the height of the “Mods” vs. “Rockers” era.”

After a while the project was canned, possible because Rockstar Toronto had to help with development on Manhunt 2, that was seen as a more profitable game for the company.

After We Are The Mods leaked on major gaming websites such as Kotaku and CVG, the original game page on the developer’s website was removed. We found a few more developers who worked on this cancelled sequel, but unfortunately it seems Rockstar don’t want them to unveil anything more on their lost project.

Only a few 3D models and early assets are preserved in the gallery below, to remember its existence.

Liquid Matrix (989 Studios) [PS2 – Cancelled]

Liquid Matrix is a cancelled sci-fi action adventure game that was in development for Playstation 2 by 989 Studios and Sony in 1999.  989 Studios worked with a few talented artists such as Eric M. Scharf and Rodney Matthews to create concept art for Liquid Matrix. The results was a beautiful mix of old-school sci-fi style mixed with biotechnology and weird-looking aliens.

By looking at these concepts we assume the game could have been something similar to Ratchet & Clank, a fun adventure shooter with many weapons to use and strange worlds to explore. Unfortunately in the end Sony and 989 Studios decided to cancel the project, because it was considered too ambitious and expensive to complete.

Many more games by 989 Studios were canned during their existence, such as DR, Dark Guns, Sorcery, Warhawk 2, Barnstormers and The Diabolical Adventures of Tobu. In 2000 989 Studios was merged back into SCEA as a first party development group and their name was then used to publish sports games under the “989 Sports” brand.

Images:

Legends (Pandemic Studios) [Xbox 360 – Cancelled]

Legends is a cancelled third person action RPG planned to be released on Xbox 360, which was in development in 2006 / 2007 by the original Battlefront team at Pandemic Studios. The game would have merged cover-based third person shooting in a series of floating sci-fi islands, with usable vehicles for combat and exploration, randomized dungeons and rare loot ala Diablo plus a quest system somehow similar to what at the time was used in MMORPG such as World of Warcraft. You can imagine Legends as a lost precursor of Borderlands (which was later published in 2009), taking the classic RPG loot formula into a more action-oriented shooter.

As far as we were able to gather about this unreleased project, the Battlefront team at Pandemic worked on it for about one or two years, with at least a prototype / alpha version of the game running with many placeholder models and images.

We can assume Legends was not seen as a priority project by Electronic Arts, when they acquired Pandemic Studios in late 2007 / early 2008. In the end Legends was canned to switch resources to more marketable IPs. In 2008 they released Mercenaries 2: World in Flames, and in 2009 The Lord of the Rings: Conquest and The Saboteur, before EA decided to close down Pandemic Studios in November of the same year. Other still in development Pandemic games were also cancelled: Mercenaries 3, The Next Big Thing and Batman: The Dark Knight.

Only a few prototype screenshots, missions designs and mockups are preserved in the gallery below, to remember the existence of this lost game. If you know someone who worked on Legends, please let us know!

Images:

The Retro Wonder Game DRM-free eBook Bundle, featuring Unseen64

We are happy to announce 2 eBooks from our digital version of “Video Games You Will Never Play” are featured in the latest eBook bundle by Story Bundle! Our “An Introduction of Video Games You Will Never Play” and “PC Games You Will Never Play” can be found in this bundle in their ePub and Mobi versions (our full book is available in physical form on Amazon and in PDF on Patreon), so you can easily read them in your eBook reader.

In the same bundle you can also find many interesting eBooks about forgotten video games, such as the research on the lost P.T. (Silent Hills) PS4 demo by Joel Couture, The Complete Guide to the Famicom Disk System by Hardcore Gaming 101 and the history of Doom by by David L. Craddock.

Funds raised with this eBook bundle will support Unseen64, the books authors and you can also donate 10% to to ‘s Video Game History Foundation.

Here’s the full description, for more details check https://storybundle.com/games

The Retro Wonder Game Bundle – Curated by Simon Carless

The first Video Game Storybundle of 2018 is a massive one, since we have three brand new game history/analysis ebooks you can’t get anywhere else, as well as some amazing overlooked & sought-after tomes based around retro video game goodness.

Some of the biggest highlights for this bundle include exclusive ebooks on Hideo Kojima’s ‘lost classic’ horror title P.T., on the Doom franchise‘s amazing start and triumphant 2016 return, and on unlikely gems for the Atari 2600/VCS (including, yes, E.T the Extra Terrestrial!)

We also have a truly wonderful book on the history of the Xbox, a complete look at the rare Famicom Disk System and its games, and a trilogy of Douglas Adams-style novellas about a retro computer/game collector, as well as rare games revealed from the Unseen64 crew and a look at the historical heroines that come in game protagonist form.

Once again, the optional charity for this bundle is the Video Game History Foundation, a brand new non-profit organization dedicated to cataloging, digitizing, and preserving the history of video games. – Simon Carless

The initial titles in the Retro Wonder Game Bundle (minimum $5 to purchase) are:

  • 21 Unexpected Games to Love on the Atari VCS by John Harris
  • Heroines of Gaming by Christian Cardenas, Dylan Altman and Trista Payte
  • The Ambivalence Chronicles – Bit#1: The Chip Whisperer by Steve Trower
  • The Ambivalence Chronicles – Bit#2: The Kempston Interface by Steve Trower

If you pay at least the bonus price of just $15, you get all four of the regular titles, plus SEVEN more!

  • P.T. – A Video Game Ghost Story by Joel Couture
  • Stairway to Badass by David L. Craddock
  • HG101 Presents: The Complete Guide to the Famicom Disk System by Kurt Kalata and Dustin Hubbard
  • Game of X – Vol 1.: The Untold History of Xbox by Rusel DeMaria
  • PC Games You Will Never Play by Unseen64
  • The Ambivalence Chronicles – Bit#3: The Road Worrier by Steve Trower
  • An Introduction To Video Games You Will Never Play by Unseen64

This bundle is available only for a limited time via http://www.storybundle.com. It allows easy reading on computers, smartphones, and tablets as well as Kindle and other e-readers via file transfer, email, and other methods. You get multiple DRM-free formats (.epub, .mobi and some .pdf) for all books!

It’s also super easy to give the gift of reading with StoryBundle, thanks to our gift cards – which allow you to send someone a code that they can redeem for any future StoryBundle bundle – and timed delivery, which allows you to control exactly when your recipient will get the gift of StoryBundle.

Why StoryBundle? Here are just a few benefits StoryBundle provides.

  • Get quality reads: We’ve chosen works from excellent authors to bundle together in one convenient package.
  • Pay what you want (minimum $5)You decide how much these fantastic books are worth. If you can only spare a little, that’s fine! You’ll still get access to a batch of exceptional titles.
  • Support authors who support DRM-free books: StoryBundle is a platform for authors to get exposure for their works, both for the titles featured in the bundle and for the rest of their catalog. Supporting authors who let you read their books on any device you want—restriction free—will show everyone there’s nothing wrong with ditching DRM.
  • Give to worthy causes: Bundle buyers have a chance to donate a portion of their proceeds to the Video Game History Foundation!
  • Receive extra books: If you beat the bonus price, you’ll get the bonus books!

StoryBundle was created to give a platform for independent authors to showcase their work, and a source of quality titles for thirsty readers. StoryBundle works with authors to create bundles of ebooks that can be purchased by readers at their desired price. Before starting StoryBundle, Founder Jason Chen covered technology and software as an editor for Gizmodo.com and Lifehacker.com.