New Cancelled Games & Their Lost Media Added to the Archive

Princess Maker: Yumemiru Yousei [WonderSwan Color – Cancelled]

A new game in the Princess Maker (プリンセスメーカー) series was in development for Wonderswan, but cancelled in the end. The title was revealed back when Wonderswan Color was announced, it was to be published by Bandai Visual but after it was postponed, it never saw a release on Bandai’s system.

As noted by xdaniel the game disappeared from Bandai release lists around March-August 2001 so it’s likely it was cancelled in that period.

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Zodiac Assassin [PS3 – Cancelled Prototype]

Zodiac Assassin (PS3) was a prototype by Sony Cambridge in 2005. Studio director James Shepherd wanted to produce a globe-trotting, Kill Bill-esque assassin game. The game would have been set in a number of locations such as Mexico (during the “Day of the Dead” festival), Turkey and Japan. It was meant to feature a female lead who was heavily into disguises and assassinations. The title didn’t get very far as Sony was buying in the martial arts fantasy game Heavenly Sword from Ninja Theory.

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Crusader of Centy (Soleil) [Beta – Genesis / Mega Drive]

Crusader of Centy (AKA Soleil in Europe/Ragnacenty in Japan) is an action rpg developed by Nextech and published by SEGA in 1994. A beta build of the game with many layout and objects placement differences is freely available on the internet. We don’t know exactly when it was released, because it’s a very old dump.  Let’s have a quick look at some of the changes made:

This is the first scene of game. We can immediately see the different HUD and the absence on the drawer of both the sword and the buckler.  In the beta the former is already in hero’s possession, while the latter is nowhere to be found. The small kid’s hair became red.

The beta inventory. Read more

Gotham by Gaslight Game [Cancelled – Xbox 360 / PS3]

As we can read in Wikipedia, Gotham by Gaslight is a DC Comics one-shot comic, considered to be the first Elseworlds story, where DC Comics heroes are taken out of their usual setting and put into alternate timelines or realities. In Gotham by Gaslight, Batman is set in 1889, in a sort of steampunk europe.

A game based on Gotham by Gaslight was pitched by Day 1 Studios, and an early prototype was created. Some menù concept arts are and a video of the proto are saved in below, to preserve its existence. Thanks to Supererogatory and MitsuharuSan for the contributions!

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Lufia 2 [Beta – SNES]

As we can read on Wikipedia, Lufia II: Rise of the Sinistrals, released in Japan for the Super Famicom under the name Estpolis Denki II, is an RPG developed by Neverland and published in Japan in 1995 by Taito, as a prequel to Lufia & The Fortress of Doom. In July 2012, Jackhead shared in the Assembler Games forum some screens and videos from an early beta version of Lufia 2, that has many differences from the final one.

The proto has many difference to the final Version! Complete other worldmap, other skills, many different screens. Awesome! I have to replace the battery, than i can show more from the proto.

The differents are big. The last two picture are the same dungeon. In the Final version Maxim has a bow and sword. In the proto you go complete different way without an bow.  In the Final Version you have a skill “GUT” in proto “FAI”. You also start with 50 elixier, and the difficult is much higher as in the Final version. Playtime on the proto also show seconds. And of corse the worldmap is complete different. Fighting animation, menue options… Thats what i see in the first 5 min off the game.

First bossfights never seen in retail version

While trying to dump the cart to preserve the game, something went wrong:

I was trying to dump the eproms with my willem. After that i replace it on the pcb but something is wrong… Game crash now after intro, sound is bad.
This is really really bad. The dumps also crashed after intro… All Dumps merged, nothing wrong with the dump itself.
I conatct a few persons, maybe the eproms are corrupt or a conection problem.
At this point i quit and give the cart away. I really hope someone out there can fix it. Im sorry…

Luckily Trevormacro with the help of JLukas from the Assembler Games Forum, were able to fix this problem and saved the Lufia 2 beta!

The prototype is way different from the final and a lot of different sprites, tiles, and possible music and sound

Thanks to Michel for the contribution!

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