Time Crisis Adventure is a cancelled Xbox game pitch that started at Darkworks in 2003 after Capcom abandoned their other project, Lost Mantis. Time Crisis Adventure was a collaborative work with Namco US. In 2004, for unknown reasons, Namco dropped the title. However, Darkworks found a new publisher (Ubisoft) and it seems that they changed the game to release it as Cold Fear on both PS2 and Xbox in 2005 – with no references to the Time Crisis franchise.
Loose is a cancelled RPG / roguelike that was in development by Easy Computer System for the Sega Saturn. The game would have been published by Sierra Pioneer, but something went wrong and the project was canned before being finished. There are not more info on Loose, but Yakumo was able to find some screenshot in an old japanese magazine and shared them in the Assembler Forum. From the look of the screens, the gameplay could have been similar to the Fushigi no Dungeon / Mystery Dungeon series.
Irisu Syndrome is a freeware game developed by a small developer group in Japan, a English patch about 1 year later the game was released. The game consists to match up blocks with the same color making chains. As long you progress, a better story you might obtain. The game is classified as Puzzle and Challenging. And to many people, is considered as creepy.
The game have been making since 2006 (shows a hidden configuration file):
^Notice, buggy Japanese letters above And many leftovers are present in the game, including, concept arts they used to make the game. Many of the game stories are based on the concept arts. There are 5 concept arts in total:
This seems to be a image previous than the first one. As it translated, it shows it’s not completed.
Edit: By the name of the file “irisukai_04.jpg”), it seems this file WOULD appear in the story mode (you can collect papers in metsu mode along you match good scores and chains). The other used files are “irisukai_01/02/03/05/06”. Read more
Zulu is a cancelled action game that was in development in 1997 by Studio E for the Playstation. There are basically no info about this project, apart from a single screenshot found in an old magazine and the trademark document for its name.
Studio E was working on different titles, but only VMX Racing was released. They also worked on Shadowhawk for the SNES and Pariah for the Playstation.
If you know someome that worked at Studio E in 1997 and could have some more info about Zulu, please let us know!
Blues Brothers 2000 was a platformer developed by Player 1 and released on November 17th 2000 for the Nintendo 64. Titus Interactive acquired the license to a Blues Brothers 2000 video game at around the time of the BB2K movie release. They began their search for a developer to take on the project and had an estimated release date Q2 1999. The game ended up suffering many delays being pushed back to December 1999 and then again to early 2000. These delays may have been due to the poor reception at the time of Carmageddon 64 and Superman. It was in August 2000 that Blues Brothers 2000 got a rental release at Blockbuster. Gamers had to wait till November 2000 before they could finally purchase Blues Brothers 2000 at a retail store.
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