New Cancelled Games & Their Lost Media Added to the Archive

Treasure Hunt [GBA – Cancelled]

Treasure Hunt is a cancelled action adventure game that was in development by Orbital Media Inc for the GameBoy Advance. As we can read from Richard Knight‘s website moogle.net:

Treasure Hunt was a prototype overhead adventure game for the Game Boy Advance. The concept itself was meant to be a blend of classical click-adventure mechanics with some new features and a Link’s Awakening style presentation. Suffice to say, we wanted the bar-none best looking game on the hardware.

Treasure Hunt was a sister-project to the studio’s main focus, Racing Gears Advance. As such, it didn’t have much programming support, and ended up being more of an artist test bed. Outside of some E3 showings it has rarely ever been seen.

Treasure Hunt was never meant to be the actual name; it was just the one that happened to stick. It was also trademarked, sparking an internal hunt to find a new name. The process was pretty drawn out, and basically in fatigue we settled on “Jukka’s Treasure”.

After years without consistent programming support, a changing design and a changing budget, I moved on to start Pirate Battle. The art style was thrown out and the game design was redone from the ground up to become Juka and the Monophonic Menace. Very little of the game described above was used; apart from a few character similarities they are entirely different in visuals and gameplay.

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King’s Field / Crystal Dragon (Japan Version) [Beta – PSX]

King’s Field is a dungeon crawler created by From Software and released in 1994 for Playstation. It was never published in the West.

From this early screenshot, taken from Edge issue 11, we can see that originally the game was called Crystal Dragon:

crystal dragon king's field beta

Another beta pic, shown below, probably taken from a more advanced build, was published in a issue of Console Mania, an italian magazine.

king's field betaIf you have any more info about this game, please let us know!

Carmageddon 2: Carpocalypse Now! [Beta / Removed Content – PC]

Article by Razor

Removed Content

The development of Carmageddon II: Carpocalypse Now! was a frenzied one, a lot of changes were made throughout the game. Most of the changes have been documented by several fans of the franchise on the Carmageddon fan discussion boards.

Steel Gonad O’ Death


Got ‘im in the bollocks powerup icon from the Alpha demo of C2

The Got ‘im in the bollocks powerup is a removed powerup from the Splat Pack (it may be in the original Carmageddon also) and it was carried over into C2, this powerup can still be activated in the final version of C2 but it just gives you credits, not only that but it displays a message on the screen that confirms the powerup has been activated.

The powerup icon doesn’t exist in the final version of Carmageddon II but it does exist in the alpha/demo versions of Carmageddon II.

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Resident Evil Revelations [Beta – 3DS]

Resident Evil: Revelations is a survival horror developed by Capcom and published for the Nintendo 3DS in January / February 2012.  It seems that the beta version of Resident Evil Revelations featured an almost completely different story line where Chris and Jill were on an unnamed ship. For some reason the two protagonists turn against each other. The original trailer shows a Chris look-alike tied down to a chair. Jill asks Chris if he has some sort of object and Chris replies “You’ll have to kill me to find out.” The characters and story in Resident Evil Revelations seem to have been heavily changed during its production.

Fun note: prior to its release, Capcom sent North American copies of Resident Evil: Revelations to reviewers, with the game’s title misspelled as “Revelaitons”.

In the second video, there’s another beta cutscene that didn’t make the final game. [Spoiler] When you first meet Rachel as Jill you just see her getting killed through the glass window in game there is no cutscene. In the Resident Evil Revelations pilot version demo in merc 3d, Rachel is not used and there is a different person that sounds like Raymond.

If you find more beta differences in the old trailers and screens, please let us know!

About tech-demo:
http://nintendoeverything.com/50136/resident-evil-revelations-graphical-details-screenshot-comparisons-withwithout-effects/

Early arts
http://nintendoeverything.com/56966/brand-new-resident-evil-the-revelations-screenshots-and-art/

Thanks to David Garcia, Matt, Stalfos, Pycckuu! and king for the contributions!

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