Ed, Edd n Eddy: The Mis-Edventures is a 3D platform game based on the animated television series Ed, Edd n Eddy. It was originally developed by A2M and Cartoon Network Interactive, published by Midway Home Entertainment and released on October 2005 for the Nintendo GameCube, PlayStation 2, Xbox and Game Boy Advance. In the beta version double d had a different sling shot than the final version and the coins were yellow instead of silver.
Lemony Snicket’s A Series of Unfortunate Events is a 2004 game developed by Adrenium Games and based on the Lemony Snicket book series and film. The game is based primarily on the movie, which in turn is based on the plots of the first three books of the series: The Bad Beginning, The Reptile Room and The Wide Window.
Prior to the release of the game, which coincided with the film’s premiere in 2004, several screenshots with what appears to be a beta version of the game have been circulating on the web. The level layout seems to be somewhat different from the final build, and Violet Baudelaire’s dress in the beta more closely resembled that of in the film (the retail build had her wearing a similar yet more raggedy outfit). The HUD was also different:
The PC version also had some leftover content, such as unused cheat codes, some of which can still be activated, and a Violet character model that was based on the original book incarnations.
Bomberman 3DS is a cancelled Bomberman game for the 3DS. Images of it where first revealed in Febraury 2011. Rumors said that the game, along with other Hudson titles were cancelled. However, Konami said that the game itself would be coming in E3 2011, which oddly never did.
Stargate SG-1: The Alliance is a cancelled FPS that was in development for PC, Playstation 2 and Xbox, based on the Stargate SG1 TV series. There were only few info and media available untill sometime ago when the nice guys at The Gaming Liberty found a playable beta version and started to share as much as they can from this lost game. This version seems almost finished and as we can read from their preview, it could have been a great game especially for Stargate fans:
The best part about SGTA is the fact that the Stargate itself is such a perfect story device. Within a matter of minutes the Stargate could transport a player from Egyptian-esque ruins to dark, rainy forested landscapes. This shines through as each level is very much unique in terms of visual design. The game never feels like it’s going over old ground and the visual appeal of the levels keeps it fresh, exciting and new. What’s more, the player gets to travel through the Stargate in real-time. That’s right, there are no loading screens from point A to point B. It’s really quite impressive and Perception’s recreation of the Stargate sequence using in-game graphics must be applauded.
Check The Gaming Liberty for more info, screens and videos from the cancelled Stargate SG-1: The Alliance!
Banjo-Karting (also known as The Fast and The Furriest, as it was called in RareReplay’s unlockable video, even if it was the name of an older Rare prototype) was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts. With Rare’s shift to Kinect projects only, this prototype was cancelled.
One of the cars created specifically for this prototype later made it into the Xbox 360 version of Sonic & Sega Allstar Racing.
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