New Cancelled Games & Their Lost Media Added to the Archive

Firearm [SNES – Cancelled]

Firearm is a cancelled 2d action game developed by Malibu Interactive which  was planned to be released for Snes and Genesis. Nothing much is known about it, apart that it was based on the eponymous comic. In 2010 what it looks to be a test build of Firearm was uploaded on the internet. This version includes only two stages and it is barely playable. It seems that the game was dropped very early.

Scans by snescentral.com.

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Videos:

Freelancer [Beta – PC]

As we can read on Wikipedia, Freelancer is a space simulation that was developed by Digital Anvil and published by Microsoft Game Studios in 2003. The game was initially announced by Chris Roberts in 1999, but it was only released 4 years later, with many cuts and changes from the original concept. In 1997, Chris Roberts began work on a vision he had since he first conceived Wing Commander. He wanted to realize a virtual galaxy, whose systems execute their own programs regardless of the players’ presence; cities would be bustling with transports and each world’s weather changes on its own time.

Roberts promised features such as automated flight maneuvers, dynamic economies, and a multiplayer mode that could host thousands of players, but diminished versions of these features were implemented in the final release. The game’s initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts’ departure from Digital Anvil, critics had doubts about the game. Microsoft instructed Digital Anvil to scale down the ambitions of the project and focus on finishing the game based on what was possible and the team’s strengths.

Freelancer 2 was in development by Digital Anvil in 2006 for XBOX 360, but the game was cancelled when Microsoft closed the studio.

Thanks to EmoLevelDesigner for the contribution!

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Old beta videos show early versions of the game. There are many scenes that are not included in the final version: Read more

Current U64 situation and future

Hi everyone! Now it’s already some months that we update the site every few days, instead than daily as before. This was decided because the main U64 Staff does not have much free time anymore (university, job, family, etc.), but we love to preserve info about beta and cancelled games, so we just slowed down the updates instead than stop them at all. Right now we have scheduled updates already prepared till half of 2012, so even when we are super busy, U64 will still automatically update itself! The joy of scheduled posts :)

What do you think of the current U64 updates schedule? We have some more changes in the waiting line (as the alphabetical order for the archived posts), but if you have some suggestions for the site, they are all welcome! With the feature that lets everyone to add new articles to the U64 archive or to edit old pages, we are also getting a lot of help from visitors and that’s great (but remember that every edit and addition is reviewed before being published, so it could take some days).

Also, we would like to thanks our new sponsor, Black Friday Deals, with their support we now should have enough to pay for the Unseen 64 server for all 2012! They have a big list of gaming deals, so try to check them out, maybe you’ll find some cheap games :)

 

European Racers [Mega Drive / Genesis Sega Mega CD – Cancelled]

Revell-Monogram had announced the release of European Racers, the first title in its revolutionary new Power Modeler software line for June 1994. The Sega CD version of European Racers was planned for released later in the year and was to be published by Dreamers Guild.

The driving simulation game can be played with any of the four super-hot European racers (Porsche 911 Slant Nose, the turbo- charged Bugatti EB110, the Italdesign Nazca M121, and the Lamborghini Countach) and begins with a challenging, exciting and realistic race through the back roads of Europe, dodging obstacles and sometimes outrunning the police to arrive at one of four tracks: the Zurich Switchback, the Sicilian Jackknife, the Barcelona Corkscrew or the Stuttgart Screamer. If gamers make it to the track on time, before running out of gas or incurring too much damage to their car, they then face-off against five on-screen competitors, in an action-packed, five- lap race.

Randomly selected video segments appear throughout the game, featuring a policeman, a knowledgeable pit crew member, a sportscaster, a smart-alecky custodian, a gas-station attendant and an admiring beauty queen, to add excitement and unparalleled realism.

Gamers can modify their car, before and during the race, to change its performance in response to randomly generated weather and road conditions. Modifications include switching between automatic and manual transmission, and selecting from five wing or spoiler settings and three tire options. Gamers must also determine how much fuel to start the race with and whether or not to refuel to avoid running out and ending the game.

To make the game as realistic as possible, technical specifications for each car have been built into the game to simulate the actual performance of each of the European sports cars.

Article by myfishbone