New Cancelled Games & Their Lost Media Added to the Archive

Perfect Dark Core/Vengeance [Xbox 360 – Cancelled / Prototype]

Perfect Dark Core was a project in development between 2006-2007, intended as a sequel to the critically acclaimed Nintendo 64 shooter, Perfect Dark. While Microsoft had previously released another instalment in the PD franchise on Xbox 360, Perfect Dark Zero, its reception among fans was fairly tepid by comparison. Rare, looking to shake things up, intended to bring some drastic changes with their next game.

Perfect Dark Zero was developed by what remained of the original Perfect Dark team at Rare, which was led by Chris Tilston. However, after PDZ was finished in late 2005, the team was split into smaller teams that started work on different prototypes. One of these was The Fast & the Furriest, headed by PDZ’s story and script writer Dale Murchie. Another prototype team was spearheaded by Mark Edmonds and Chris Tilston, both worked on an MMO called Cascade, which was cancelled during the company restructure in early 2009. As the leads of the PD series were either bound to other (later to be cancelled) projects or had already left the company (with one being graphics director Kevin Bayliss), Rare’s management decided to hand the PD franchise to the developers of Conker’s Bad Fur Day; a team led by Chris Seavor. Some of the Conker team had already helped during the final stages of Perfect Dark Zero when it was ported to Xbox 360, others had worked on Urchin, a gothic/horror prototype cancelled in 2006.

Joanna Dark from Perfect Dark Core

An unused concept for Joanna’s look.

As lead on the project, Chris Seavor and his team envisioned a very different approach towards the series’ titlular character, Joanna Dark. She was still to some extent the wise-cracking spy seen in the first game, albeit with some major changes. This Joanna was a colder, tougher warrior, whose very sanity has been, to some extent, worn down by years of field work.

Throughout the story, she would have been joined by a growing team of allies. These were almost all original characters named Sable, Milton, Pennington and Jo’s close friend, Mia. Later in the plot, they would have been accompanied by Elvis, the maian alien whom Joanna rescued in the original game.

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Jet Moto (Jet Rider) [PSX – Beta]

Jet Moto (aka Jet Rider in Europe) is a futuristic racing game developed by SingleTrac and published in 1996 by Sony for the PlayStation and PC. As we can read on Wikipedia, the developers chose to create jet motos instead of wheeled motorcycles due to concerns over polygon limitations.

Developers originally intended for players to be permanently out of a race when falling far off a track, however they came to realize that it was not fun for players “to be forced to go slow or suffer an instant defeat. Also, a set of courses set in a stadium were dropped as SingleTrac felt it did not fit the theme of the game.

In the gallery below you can see a series of screenshots from a Jet Moto beta, about 40% complete, with different models and backgrounds. Check the video from the final version for a comparison!

Thanks to Pcloadletter for the scan!

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Video (from the final version):

Bounty Hunter [Genesis / Mega Drive – Cancelled?]

Bounty Hunter is a cancelled (?) beat ’em up that was in development for the Sega Genesis / Mega Drive. In the game you would have take the role of Garrot, a bounty hunter in the year 2397. You had to travel to four different fantasy realms to neutralize the evil dwellers beating them up using your own fists and feet through Sega’s Activator. In fact Bounty Hunter was planned to be packed with the quirky Sega’s device but in the end it doesn’t seem to ever be released.

Scan from italian Game Power magazine issue 21.

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Theseis (Thesis) [Cancelled – Xbox 360, PS3, PC]

Theseis (AKA Thesis) is an action adventure that was in development by greek team Track7 Games, to be published by Ubisoft (?) for the Xbox 360, Playstation 3 and PC. The project was started in early 2005, but after a couple of years of active promotion, Theseis vanished without traces and we can assume that it will never be released. It’s possible that they did not find a publisher interested in their project.

In the original press release we can read more about the game’s unseen features:

-A gripping storyline that places you in a Greece full of marvel, danger and back-stage scheming, just beneath the surface of everyday life.

– Play with both Andronicos and Pheve as they race against men and monsters to uncover the secret of Theseis.

– Frantic action and intriguing puzzles. Challenge both speed and wit in every corner of this dark fantasy world.

– Colorful characters and localities, ranging from neo-classical buildings to the grim depths of Hades.

– Innovative customized new power graphic engine, built specially to portray the full glory of Theseis’ stunning environments.

– Dynamic original music score.

Thanks to Celine for the contribution!

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SwitchDeath / Deathmatch [Jaguar – Cancelled?]

Switch Death AKA Deathmatch is a 2D sidescrolling platform / action game that was in development for the Jaguar, but we cannot find any info on its release, so we assume that the project was cancelled before being finished. From the screenshot (found by Celine in CD Consoles issue #8) and videos preserved in the gallery below  it seems that in SwitchDeath players were going to take the role of some sort of bug with a gun. Could this game have been released under a different name? If you recognize the character, please let us know!

Abbibi recognized the game, that was also known as “Death Watch”, and linked us to a video of it that you can watch below. Anthony found a better version of the same video, from E3 1995.

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