New Cancelled Games & Their Lost Media Added to the Archive

GP Advance [GBA – Cancelled]

GP Advance was a Formula 1 game built by Prograph Research around their 3d engine called DR Advance in 2003. As you can see from the video the italian developer coded an impressive engine capable of features more inline with a PS1 than a GBA (Over 2.296 texture mapped polygons on screen at 20fps , more than 45.920 polygons per second, with 100% screen coverage). Sadly the promising DR Advance was never fully utilized in a commercial product.

Here what Massimiliano Calamai, Prograph Research developer at the time,  recalls about the project:

GP Advance was born thanks to an idea developed by staff through an engine coded by Stefano Dragovina, exceptional low-level programmer.
The really interesting aspect of the game and in particular technology was really the power of Engine, in practice Stefano had coded at very low level only the processor as if it really does not care to be part of a Game Boy Advance … so much that while we were running our engine, we could stick on what we wanted in 2D!
The game was in very good progress, the video we proposed is actually taken out of gameplay in real time (in the office we had fun beating the record between us on the Sepang circuit).

Our idea was to generate interest in the engine and in case propose a formula-like without a license.

Unfortunately, though the interest was high, the profit margin offered was too low, as the GBA market become saturated very quickly and third-party products usually sold very few copies. So much so that EA, very interested in the project was reducing the number of their productions releasing titles ever more small and low quality.
Once the demo program was complete, after several months of negotiations with potential publishers, we had to give up the idea of completing the project, giving priority to other products under contract. Really a pity!

Watch for yourself how good the game looked:

Scorched Earth [3DO – Cancelled]

When the 3DO was first revealed in mid 1993 among the games presented by Electronic Arts to support the system there was a mysterious action game titled Scorched Earth. Very little is known about it and it’s still unclear if it has anything to do with the artillery game with the same name. Scorched Earth’s developer is rumored to be Monkey Do Productions (Road Rush for 3DO). Let us know if you have additional information about this game!

Lonely image from EGM issue 48.

Image:

Shinkai (God World) [NES – Cancelled]

Shinkai (translated by mrdomino as God World) is a cancelled adventure game (?) that was in development by Toei Animation for the Famicom / NES. It seems that players would have took the role of a dead guy, that somehow had to interact with good and evil gods.. or something like that. Sadly there are not many more info on the project, but only a scan and a couple of screens shared online by a japanese website. Even more screenshots were found by Heimao on Twitter.

Thanks to Celine for the contribution!

Images:

Sonic Extreme [XBOX – Prototype / Pitch]

Sonic Extreme is a pitch / early proto created by Vision Scape Interactive, that was recently discovered by ProtonX (from the Assembler Forum) on a development unit for the original Xbox console. The project features Sonic skateboarding around in an area reminiscent of Heroes‘s Seaside Hill. Additionally, there appears to be a battle mode with Sonic and Shadow built in the same split-screen style as Sonic Adventure 2: Battle / Mario Kart. Probably Vision Scape Interactive tried to pitch this project to SEGA, but without luck.

Vision Scape Interactive were also working on other cancelled games:

  • Tech Dude- Extreme Sports Game
  • Tiltronica- Action Party Game
  • Speed Metal- Car Combat/RPG
  • Revelations – Adventure/RPG

Article by Mariosegafreak

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