New Cancelled Games & Their Lost Media Added to the Archive

The Witcher Outcast [PC – Cancelled]

The Witcher is RPG for the PC developed by CD Projekt RED STUDIO and originally  released in 2007. The game tells the story of Geralt of Rivia, who at the opening of the game is tasked to cure the daughter of King Foltest of a curse which causes her to transform into a feral monster. [Info from Wikipedia]

The Witcher Outcast was a planned add-on that was in development by roXidy, a Canadian group which previously created the Neverwinter Nights: Wyvern Crown of Cormyr premium module for BioWare.

Outcast was going to be released as DLC in most countries and have a disc release in some countries, like Poland and Russia. It was in development from late 2007 until around mid-2008, when it was canceled by CD Projekt.

The draft of the story for this add-on can be read below:

The story takes place in the early part of Geralt’s life, before he is established as a Witcher, during the reign of King Videmont of Aedirn (around 1190). It takes place in the Skellige Isles off the west coast, on an island ruled by jarl Harald. Many years ago, a monster attacked Harald’s pregnant wife Morganna. In return, Harald went out to slay the monster, with the help of the gnome Shiltzen. As payment, Shiltzen demanded Harald’s firstborn, but when Morganna gave birth, she bore twins. Seeing that the second child was monstrous, Harald gave that child to Shiltzen instead of the firstborn Astrid.

The full design doc can be downloaded from GameBanshee!

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Stackers (Stackpack) [GameCube, PC – Prototype]

Stackers / Stackpack is an unreleased platform / puzzle game that was in development by Santa Cruz Games for the GameCube and PC. This project was probably an evolution of their Pickles prototype, in which the player had to stack various characters on each other, to resolve the levels. The Pickles demo was shown at the Game Connection 2006 as wrote in an article published on Gamasutra by Lost Level’s Frank Cifaldi, but sadly Stackers and Pickles remained only tech demos, as Santa Cruz Games was not able to put more time and money into them.

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The Bard’s Tale [PS2 XBOX PC – Unused Stuff]

The Bard’s Tale is an action adventure developed by InXile Entertainment, and released in 2004 for the Playstation 2, Xbox and PC. DCodes7 found a way to activate the debug menu in the PS2 port. Most of the debug functions are disabled and the only working functions are the level/area select and level load option. Thanks to the debug menu it’s possible to reach three unused yet complete areas that can be played. Some names of removed (?) test maps were also found:

  • TM_Anntest
  • TM_Grass
  • TM_Obtest
  • TM_PatsMap
  • TM_Prop
  • TM_Interior

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Daidaros [PSX – Cancelled? No, released on the Saturn!]

Update: thanks to Yakumo we found out that this game was released as Deadalus in Japan (in Europe and the States as “Robotica”) for the Sega Saturn! As he noted, probably the magazine did a poor translation of the katakana and came up with “Daidaros”. The game was by Micronet who only ever made Sega games, so it’s possible that the news about a Playstation version was just another mistake.

Thanks to linlhutz for the contribution!

Original news:

It seems that a mech game titled “Daidaros” was in development for the Playsation, but as far as we know, it was never released. Celine found a screen of the game in CD Console magazine issue 3, but sadly there are no info about Daidaros’ developers in their article, so we cant check if this project could have been released under a different name. If you recognize the mech in the scan, please let us know!

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A new Zelda 64 Beta Restoration Project

After the original Zelda 64 Beta Restoration Project vanished into different internal issues in Team Beta Triforce, another team called “Forbidden Legends” is going to try to develop a mod / hack for Ocarina Of Time, in which to play some of the beta content that we all saw in the early screenshots and videos.

Here’s their description of this new OoT Beta Restoration:

We started when people started getting tired of being in the old TBT. They wanted to start a team of their own. A continuation of the old Beta Restoration Project really, but done differently. We allow anyone to work on it. It’s also not strictly beta; we will throw in many things not beta-related, beta is just a theme mostly. We do all of our work in #z64sanctuary on irc.shoutwiki.com, no forums.

About the game, it starts out in Link’s Uncle’s house. His uncle has to leave to the castle. Soon Link leaves the house and is now in Castle Town. After going to the castle, the rest of the journey sets out, which isn’t public yet.

Team Members:

  • SirTopHat (webmaster/programmer/ modeller)
  • Flotonic (modder/modeller)
  • Twilight14 (hacker/modder/modeller/programmer)
  • Mikeunt (modeller)
  • CDi-Fails (story/website design)
  • Deathnight114 (music)
  • Dark-Link77 (hacking/modding)
  • spinout (best hacker/modder/programmer)

You can also find some more info at http://forbidden.legend-zone.com

We wish them good luck!

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