New Cancelled Games & Their Lost Media Added to the Archive

Airborne Ranger [SNES – Cancelled]

Airborne Ranger is a cancelled action game / third person shooter that was in development by Microprose for the Super Nintendo. The game was a sequel  / remake of the original Airborne Ranger released in 1987 / 1988 for Amiga and various PCs. As the original version,  we would have play as a sole airborne military to infiltrate enemy territory to complete various objectives. It’s currently unknown if the SNES version was going to use the same level system as the original game, that created maps and objective locations randomly so missions were never the same.

Some screens of the game were found in magazines Banzzai #14 and Super Power #12

Thanks to Celine for the contribution!

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2 Finger Heroes (Natal) [X360 – Cancelled]

2 Finger Heroes is a canceled beat ’em up  made by Arkedo studios that was supposed to be played with the Natal, the Xbox 360 “play without a joypad” add-on.  From the concept arts, we can see that the characters were controlled using the fingers o with some basic gestures, like folding your arms.

An interesting  project, which like the other Arkedo games also displayed an original graphic style (as seen in the concept arts below) and  a twisted story.

Unfortunately in the end the game got shelved because of development issues. As we can read on NeoGAF:

“One of the designs flaws of this, apart from the fact that it demanded some very precise pattern recognition from the Natal system, is that it would have been HELL to localize. Yup, what can be understood as the victory sign in France, could be a terrible insult in the UK, for instance. And we are not even talking about Italian. Oh, the possibilities..”

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Mega Man Legends 2 [PSX – Beta]

Mega Man Legends 2 (called Rock Man Dash 2 in Japan) was released in japan in April of 2000, and has helped establish the series. Here are the beta findings that have been made, consisting of pre Japanese release pictures, and even some footage of a town that was removed from the final version of the game.

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The most notable feature of the above video, is at 1:08, where the footage of the removed town can be seen.

And in the gallery below, you can see concept arts for unused characters / enemies (taken from the Rockman Dash 2 art book), a character that’s not where they’re supposed to be, more of the unused town, a beta timer and more. Also of note, is the Blue/Purple haired character. In one image, they’re in an area that they’re not supposed to be, and in another, they can be seen in the removed town!

A Rockman DASH 2: Episode 1 beta demo that was included in “Tron ni Kobun”, the Japanese version of Misadventures of Tron Bonne.

A video from Mega Man Legends 2’s debug room can be found in Undergroundruin’s Youtube Channel!

Thanks to OKei for the contribution!

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Debug Room:

Hei$t (Heist) [X360/PS3/PC – Cancelled]

Heist (HEI$T) is a cancelled action game that was in development by inXile Entertainment and would have been published by Codemasters for the PlayStation 3, Xbox 360 and PC. The game was to be set in San Francisco, California, circa 1969, where the players would have been able to control a group of criminals as they perform various thefts. In January 2010 Codemasters announced that the game had been officially cancelled, as we can read on CVG:

“After a much extended development period, Heist has been terminated as a project and removed from our release schedule,” a Codemasters spokesperson told CVG.

“Codemasters is focusing its future portfolio on high quality titles that will, in the majority, be developed and produced by our internal studios.”

Some more info on Heist’s gameplay can be found in the original press release:

In addition to knocking off banks, each with their own set security precautions, throughout the city, players will be highly motivated to pull off further jobs. These include raiding bars, restaurants, strip clubs, armoured cars, and more in order to acquire the bigger and better tools needed to penetrate the increasingly more difficult banks.

Thanks to Robert Seddon and Landlock for the contribution!

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Jalapeno Harry [PSX – Cancelled]

Jalapeno Harry is a cancelled platform game that was in development by Sony in 1997 / 1998 for the original Playstation. There is not much information available on this unreleased project, except some concept artwork that shows what the game would have looked like. We can read some more info about Jalapeno in this quote by Jason Rubin on IGN:

Sony even started to mess around with its own, internal platformer based on the success of Crash. “Because Universal owned Crash, before Sony bought Naughty Dog, Sony thought that in case Crash went away, they needed to have an engine that could do what we were doing,” Rubin said, “and they actually internally started working on a ‘Crash Killer,’ they called it, that was eventually Harry Jalapeno, believe it or not.”

Maybe Sony decided to stop the work on Jalapeno Harry as Naughty Dog and Universal made the Crash Bandicoot series a Playstation 1 exclusive and they did not need to spend money on another platform brand.

Thanks to Hey Hey for the contribution and to Sir_Brando for the english corrections!

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