Thanks to DCodes7, we found out some interesting info about the development of Future Cop LAPD, a Playstation shooter that started as a new chapter in the “Strike” series. From 1991 – 1997 The strike series has been about Open world mid-air helicopter combat, developed by EA (Electronic Arts).
Nuclear Strike -released in 1997- was to be the last game to be released in the Strike series, but originally the developers who worked on the project were going to make another strike game called Future Strike. Apparently the game was going to be released in 1998; one year after Nuclear Strike’s Release.
When Nuclear Strike was released on the Playstation, a “Future Strike” trailer was hidden in the game. To view the trailer you have to play and beat all the game’s missions or use a cheat code. Read more
Is it snowing outside? Are you waiting for xmas presents? Well, the Unseen 64 Staff is going in vacation, too! From tomorrow, 21th of December, this site will be in “Winter Break Mode”, we are going to relax somewhere around the world and dream about beta games while we are playing near the fireplace or skiing down the mountains.
Don’t worry! We’ll be back the 7 of January with all the updates and news from the unseen videogames world. In the meantime, there are still lots of things to do while we are away:
– Contribute: Would you like to help the U64 Archive? Read how you can help us to preserve more beta screens, videos and info!
– Interact:Join the U64 Forum to discuss about unseen games with other geeks! We’ll post some updates and unseen-news in the forum while the site will be in winter break mode.
– Share: Do you have a website or a blog? Spread the unseen! Add www.unseen64.net to your blogroll or in your links page, write a post about lost games, talk about U64 with your friends, and share your beta-geekness. If more people know about this site, we could have more contributions and the archive can grow with more screens, videos, and info!
– Play more: it’s xmas time, probably you got some new games or money to spend into new games. Great! If you buy them from Play.com, from Zavvi, from The Hut, from Sendit or from Playasia using our links and banners, they give us some spare money! For you it’s free, for us it helps paying for the U64 server. Thank you guys :)
– Play the Super Mario World Beta Remake: Did you enjoy all those differences that can be noticed in the Super Mario World beta screenshots? With the SMW Beta Remake created by Randy, you will be able to enjoy the game how it may have been in its beta version! This is the best xmas gift for every Super Mario World Beta lover and it’s free.
– Donate: Your best gift for this xmas? Another year of unseen games preservation! Donate a bit of your love to U64, to help us to pay for the server that will keep up the site for the next year.
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Thanks to everyone that supports U64 with love. See you all very soon!
Pickles is a prototype for a platform / adventure game that was developed by Santa Cruz Games in 2005 / 2006 for the GameCube and PC. They created a playable demo for the game running on their own engine, but it’s currently unknown if they ever tried to pitch the project to a publisher. The Pickles demo was shown at the Game Connection 2006 as wrote in an article published on Gamasutra by Lost Level‘s Frank Cifaldi:
“So the soldier monkeys have bombs, and the elephant shoots peanuts like a machine gun and stuff,” explained Alex Neuse, Project Manager for Santa Cruz Games. “The idea is that you’re stacking, and as you stack your teeter tower is toppling. This is just a tech demo, but if we could really devote some time and money into it, it could be really awesome.”
The Pickles demo looked really interesting, but it never evolved into a full game.
Wizard was a RPG in development for the Wii, which was started at SuperVillain Studios (Crash of the Titans, Order Up!) in 2007. The story revolved around heroes who were trying to pursue a mysterious little girl trapped in the mist ravines. Sadly Wizard was cancelled due to a lack of funding in early 2009, but some screens and videos are archived in the gallery below, to preserve its existence.
Darkwatch 2 is the cancelled sequel of the 2005 FPS that was developed by High Moon Studios and published for the Playstation 2 and Xbox. Few months after the release of the first game, High Moon started to work on Darkwatch 2, following the same gameplay and scenario of the original title but now with the graphic power of the PS3 and Xbox 360. The project was shown at the GDC 2006 with a beta build as the studio was trying to pitch the game to a new publisher, but it seems that they did not have any luck and Darkwatch 2 was never finished.
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