New Cancelled Games & Their Lost Media Added to the Archive

Prodigal [X360/PS3 – Cancelled]

Prodigal is a cancelled adventure / action game that was in development at Pseudo Interactive in 2007 / 2008 for Xbox 360 and Playstation 3.  The player was going to became Noah Caglionosi, heir of a demon bloodline,  whose mission was to kill his brothers and sisters demons, both on foot and while riding on his car.

From the screenshots and concept arts preserved in the gallery below, it looks like we could have been able to  freely explore Prodigal’s world jumping on buildings and churches with Noah’s psych powers (as it happens in inFamous and Prototype), to  cling to flying demons to reach higher areas and to destroy parts of the city to use the rubbles to kill huge enemies. A friend spirit / demon was going to help Noah in his mission.

The project was promising, but unfortunaly in April 2008 Pseudo Interactive was closed and Prodigal vanished with them. Only an early prototype was completed before the cancellation.

Thanks a lot to Roberto Robert, David Wu, Kay Huang, Heidi Klinck, Albert Alejandro, Bronwen Grimes and all the former Pseudo Interactive artists that helped us to preserve info and media from their lost project!

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Twisted Metal 4 [PSX – Beta]

Twisted Metal 4 is a car combat game developed by 989 Studios which permits the usage of ballistic projectiles. Players choose a vehicle and an arena – or a series of arenas in the story mode – to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last one standing.

The Beta footage shared by Playstation Museum includes different controls (not seen in the video) and different camera angles in order to create algorithms so the player would have not be able to see behind their car into the empty world outside the walls. There are also some small differences in level layout and a WIP graphic engine.

Video:

The Act [Arcade – Unreleased]

The Act is an interesting arcade game developed by Cecropia, that was never officially released, but the few cabinets that were made were eBayed and some local arcades and collectors were able to get them.  A video review of The Act can be found at The Game Grin Arcade website, in which they play their cabinet that can be found in Utah.

As they wrote in the video description:

It’s a real shame that they pulled the project as while it is a game that is along the lines of something like Dragon’s Lair, it is far more advanced than DL, Space Ace or any other FMV game that has come along that I have played as while those early FMV games promised interactivity they didn’t truly deliver on that promise while The Act does. […]

The Act is helped by it’s unique control scheme which is very simple to understand and use. All you have is a knob that you turn during gameplay to affect what happens in a scene. The further you turn the knob the more intense the reaction of the main character Edgar gets. […]

Because The Act was canceled it is very rare – only 40 units were made and of those only about 10 actually made it out onto eBay.

Thanks a lot to Luke for the contribution!

Video:

Guy Savage (MGS3) [PS2 – Cancelled?]

As we can read at Metal Gear Wikia, Guy Savage is the name of an easter-egg mini game that can be found in Metal Gear Solid 3. This mini-game was directed by Shuyo Murata (MGS3 writer) as stated in the credits. Guy Savage is a basic hack-n-slash game where the player encounters a vast amount of enemies, and must press the attack buttons repeatedly to defeat them.

While there’s not an official statement, rumors say that Guy Savage was supposed to be a Konami game in development, that was later cancelled. The playable demo that was created as an internal pitch for the project was added in MGS3 just for fun.

Thanks to Userdante for the contribution!

Video:

Divided City [X360/PS3 – Cancelled]

Divided City is a cancelled car combat game that was in development at Pseudo Interactive in 2007 / 2008, for the Playstation 3 and Xbox 360. After Full Auto 2, the team decided to create a new IP to build a different combat game on wheels, this time in a post apocalyptic scenario which involved a plot of “political unrest.” The player would have been able to use various armored vehicles, to fight against huge combat tanks and other mechanical enemies.

The team completed a playable demo of Divided City that looked really good, but sadly in April 2008 it was announced that the company was shutting down. The project was canned with the closure of the studio.

Thanks a lot to Roberto Robert, David Wu, Kay Huang, Heidi Klinck, Albert Alejandro, Bronwen Grimes, Frank Trzcinski and all the former Pseudo Interactive artists that helped us to preserve info and media from their lost project!

Images:

Videos: