New Cancelled Games & Their Lost Media Added to the Archive

Wolfenstein (2009) [X360/PS3/PC – Beta]

Wolfenstein is a FPS co-developed by Raven Software, id Software, Pi Studios and Endrant Studios and published by Activision. The game was first revealed in 2004 during an interview with id Software’s Todd Hollenshead on TechTV and then released in 2009. [Info from Wikipedia] When Wolfenstein was shown in  August 2008, there was a slight difference in one of the games guns. It seems that what’s 2 seperate guns in the final game was at one point 1 weapon. In this screenshot you can see the beta weapon:

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The gun’s model was used in the final game for this electricity based weapon:

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And the particle beam coming out of it was used for this gun:

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Lone Wolf: Flight From The Dark [PS3/X360/PC – Cancelled]

Lone Wollf is a cancelled First Person RPG in the vein of TES: Oblivion, that was in development by Ksatria Gameworks, a studio from Singapore. The project was meant to be published for the Playstation 3, Xbox 360 and PC, but sadly the studio closed down after the investor failed to secure additional funding.

Lone Wolf was based on the series of adventure books with the same name, created by Joe Dever and initially illustrated (books 1-8) by Gary Chalk. The series began publishing in July 1984 and of the most popular game books ever published, selling more than 10 million copies worldwide. The story focuses on the fictional world of Magnamund, where the forces of good and evil fight for control of this planet in a final showdown. The protagonist is Lone Wolf, last of his caste of warrior monks known as Kai lords.

As we can read from the official Ksatria website, in the game:

The player assumes the part of a young cadet who returns to find the the Kai Lords have all been massacred at the Kai monastery by a surprise attack during the feastday of Fehmarn, by the Darklords. You then assume the identity of LoneWolf and set out to the capital to inform the King of the loss of the Kai. This is the start of the adventure, a classic tale of good versus evil.

Even if Lone Wolf is canned, the kjAPI 3D engine Read more

Dead Space [X360/PS3/PC – Beta]

Dead Space is a third-person survival horror / action game, developed by Visceral Games (formerly known as EA Redwood Shores) for PlayStation 3, Xbox 360 and PC. As we know the game was started with a Dead Space prototype for the original Xbox, but even the “next gen” version had some slightly differences in its beta build, as the models for the enemies and the main character (especially the armor). Also, the graphic / atmosphere of the game looks different: the final version is gloomier and less bright than some of the beta screens.

Thanks to CerealAndMilk for the contribution!

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Shadow of Atlantis [Sega CD / 32X – Cancelled]

Shadow of Atlantis (also known as Nautilus) is a point and click adventure game that was originally in development for the Sega CD and after many delays, it was ported to the 32X, but in the end it was never released. The project was based on characters and situations from Jules Verne’s classic novels, 20000 Leagues under the Sea and Mysterious Island. Shadow of Atlantis was designed and produced by Eric Quakenbush, a game designer that worked with Sega on many other games, as the cancelled Virtua Hamster. There were even some plans to port Shadow of the Atlantis to the Saturn, but as we can read at Sega16, “Sega eventually scrapped the concept altoghter sometime in 1997”.

Also, in ActionPackedVideo‘s Youtube Channel we can see some more videos from the project. As we can read in one of the descriptions:

This was the result of a skunk-works project that I put together with the Sega Multimedia Lab staff that were idle after we shipped Jurassic Park Sega-CD game. The demo got the game a green light and I was promoted to the producer group but it never shipped. Eventually the salary for all those idle workers was billed to my project so you are looking at about $70,000 worth of demo!

Eric Quakenbush designed and produced this CD adventure game which featured live action sequences as well as many intriguing puzzles.

Unfortunately Sega discontinued the Sega CD platform before production could be completed.

Thanks to Celine for the contribution and to Mekanaizer for the video!

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