New Cancelled Games & Their Lost Media Added to the Archive

[Update] More screens, info and videos in the archive!

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In the last couple of months we have added some screens, videos or info in these Unseen Archives: Action Adventure Project (Retro Studios), Axel Rage (PS2), Deadlands (Xbox – PS2), Dragonkind (Xbox – PS2), Superman 64, Caesar Palace 64, Castlevania Resurrection, D2 (M2), Geist Force (DC), Too Human (PSX), Dread Naughts (XBOX), Elric (PSX), Knights of Decayden (XBOX), Kameo (XBOX), Earthworm Jim 3DMonkey Island, Virtua Fighter (Arcade / Saturn), Secret Of Mana (SNES), Kid Ninja (Xbox/PS2/GC)Resident Evil 4, Full Throttle: Heel on Wheels, Shin Shinobi Den (Saturn), Cyber Speedway (Saturn), Panzer Dragoon (Saturn), Bayonetta (x360/PS3), Poket Monsters 2, Dexter’s Laboratory: Robot Rumble (GC/PS2/XBOX), Powerslide FX (SNES), Duke Nukem Forever, Cannon Fodder 3D (PS2), Bioshock, Austin Power’s Mojo Rally (Dreamcast), Sonic Unleashed, Agartha (Dreamcast), The Reigh of Cats and Dogs (N64), Emergency Mayhem (XBOX/PS2), Gemini (XBOX), The Last Job (XBOX/PS2), Project Katana Red Steel (Wii), Fable 2 (X360), Shining Lore (XBOX), The Executive (PS2), Final Fantasy 10, God of War (PS2), Earthworm Jim (SNES/MD), Metroid Prime, Clay Fighter 63 1/3 (N64), Carnivale (N64)Carnivale (GBC). Thanks a lot to all the contributors!

New Unseen Interview: Phugolz from X-Cult

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In this new chapter of our “Unseen Interviews”, a series of articles arranged to know better some of the other websites and lovely geeks that work to preserve unseen games, we have meet Phugolz, one of the minds that are behind X-Cult, a community based project to research, archive, and distribute hard to come by gaming information. In this interview we talked about how their site was born, the preservation of cancelled games, copyright issues, information sharing, proto collectors, gaming developers… and some questions to find out Phugolz’s taste in games and food. Do you want to know more about the X-Cult philosophy? >> Read the full interview!

Ricochet Rick [XBOX / GC – Cancelled]

Ricochet Rick is a 3D  shoot ’em up that was in development at Titus Interactive for the GameCube and XBOX in 2001. We dont know how much it was done before the cancellation as the only screens available are a bunch of concept renders: probably the project was canned in early development, when Titus went bankrupt in the same year.

Thanks to Vincent for the contribution!

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