New Cancelled Games & Their Lost Media Added to the Archive

New OoT Developer Interview translation

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GlitterBerri has finished a new translation from the Zelda: Ocarina Of Time developers interview series, the 16° one titled “Looks Like This Zelda Was Tough to Fix (Part 2)”. You can read the full translation at BerriBlue! Here are some of the more interesting parts:

We were making the game to match the basic abilities we had decided on for Link at the beginning, but his ability settings were changed midway through. This lead to the mappers (who had been making the maps according to the original settings) suddenly finding themselves having to change their maps.

As an example,we totally redid the Water Temple. The amount of time Link could stay underwater was changed part way through

This is from a little while back, but they heard that the hookshot ability had been changed, they quickly checked the maps

The Super Mario Club (※) had a big influence. After we hired testers, everything was suddenly changed at 30% completion.

Project Survivors (Lionhead Studios) [Cancelled Concept – Xbox 360]

Survivors was a misterious project that was in development at Lionhead Studios for the Xbox 360: not many information are available, apart from a series of concept arts, from wich we can only wonder about how the game could have been played. From what we can see, it seems that Survivors was going to be a “survival” action adventure, in the same vein as Raw Danger or Disaster Report (aka SOS: The Final Escape in Europe), in which the player would have had to find a way to survive in a collapsing city / world.

It’s currenlty unknow if this project will ever be finished or if it could be somehow connected to the Dimitri Project (another misterious Lionhead game).

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