Sphear was an action-adventure set in the Phillipines which was in development at n-Space in 2006/2007. Started after their GameCube title Geist, the studio worked together with Nintendo once again. However, Nintendo cancelled the game when they decided to focus on games with a broader appeal (for example Wii Fit). Other victims were Kuju London’s/Headstrong Games’ Knight Wars, a spin-off from the Advance Wars series, as well as Project Hammer, developed by NST.
If you are used to the beta & cancelled games communities, you probably know already Yakumo and his Segagaga Domain website. SD is another great place to find informations about obscure games, especially japanese and SEGA ones: in there you can even see a collection of videos from unseen Saturn and Dreamcast games. In this new Unseen Interview we have questioned Yakumo, to know better the mind under Segagaga Domain, learn about the japanese gamer’s life and his toughts about the unseen gaming world. >> Read the full interview
In the website of ATMachine we can read an interesting series of articles about the old Lucas Arts adventures and between them, we can even find a wonderful page with informations and screens for the beta version of The Curse of Monkey Island! A scan from al old magazine shows a prototype version of the game, with placeholder sprites and a page from the official strategy guide has the storyboard of a removed cutscene.
Monster Hunter is an action role-playing game for the PS2, developed and published by Capcom. The tent in the Hunter’s camp was different in the beta version: it looked more “futuristic” and it did not have the top part. It can even be seen in the original Monster Hunter trailer from E3 2003 (and maybe there are even more differences in there? Can you see more changes?)
If you are used to the beta & cancelled games communities, you probably know already Yakumo and his Segagaga Domain website. SD is another great place to find informations about obscure games, especially japanese and SEGA ones: in there you can even see a collection of videos from unseen Saturn and Dreamcast games. In this new Unseen Interview we have questioned Yakumo, to know better the mind under Segagaga Domain, learn about the japanese gamer’s life and his toughts about the unseen gaming world.
U64: Thanks for your time Yakumo, would you like to introduce yourself and your site to our readers?
Yakumo: Sure, my real life name is Mark. I’m a British guy with a passion for gaming that has lived in Japan since 1998. My site, Segagaga Domain originally started out as a private online reference guide to what software I had at the time. A few friends had access to this reference guide and mentioned how great it would be to have some sort of online catalogue that actually gave decent size cover scans as well as comments on the games. I always thought there were plenty of sites on the net like this but as it turned out most of them just gave catalogue numbers etc without any really information on the game it’s self. So Segagaga Domain was born to fill in that massive void. I’m always looking to expand the site. Within the last year we saw the start of the Movie Vault. This will be the first place on the net (unless someone beats me to it) to feature video footage of ALL Japanese Sega Saturn games as well as unreleased game footage and Dreamcast games.
U64: Your Retrocore Show is a very nice initiative, especially the “What ever happened to…” sections, do you plan to talk about more “Unseen Games” in the next episodes? We do something like that with our U64 Italian Podcast, but well.. it’s in italian, so noone listen to it ;)
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