New Cancelled Games & Their Lost Media Added to the Archive

A collection of Jaguar’s protos has been leaked!

X-cult has found many protos for the Atari Jaguar in the Jaguar Sector website. You can download them here. Here’s the list:

2600 Emulator (Stella)(Unreleased)
Arena Football 95 (JSII Release)
Barkley Shut Up And Jam (Prototype)
Blue Lightning Tour 4 Beta
Blue Lightning Tour 5 Beta
Blue Lightning Tour 6 Beta
BrainGames (unreleased)Breakout2000 (Prototype)
Brett Hull Hockey (Cart Version)
Cybermorph (Early Prototype)
Dante’s Inferno PC Demo (Unreleased)
Defender 2000 (Prototype)
Fight For Life (BETA 3-22)
Fight For Life (BETA 9-7)
GPU26 2600 Emulator (Unreleased)
Jack Nicklaus Golf (V002)(Unreleased)
Jack Nicklaus Golf (V002A)(Unreleased)
Jack Nicklaus Golf (V003)(unreleased)
Jack Nicklaus Golf (V004)(Unreleased)
Missile Command VR (not 3D)
Oswald’s Invention – PC Demo (Unreleased)
Phase Zero (Prototype)
Rayman (Early Prototype)
Slam Racer (Unreleased)
Spacewar2000 (unreleased)
Tiny Toons Plucky Duck (unreleased tech demo)
Ultra VorteX (Prototype)

Tiberium [PS3/X360 – Cancelled]

Tiberium is a cancelled tactical FPS set in the Command & Conquer universe, that was in development by EA Los Angeles (EALA) and it had been in production for two years. Tiberium was cancelled on September 30, 2008 due to the game’s failure to meet “quality standards set by the development team and the EA Games label”. [Infos from Wikipedia]

You can read more about the cancellation at Kotaku.

Thanks to Robert Seddon and Drake Lake for the contribution!

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The National Videogame Archive: a project to save lost games?

It seems that finally an organization is going to seriously work in collaboration with developers to try to preserve the games that could be lost forever. As we can read on their website “The National Videogame Archive is a joint project between the National Media Museum and Nottingham Trent University, which aims to celebrate that culture and preserve that history for researchers, developers, game fans and the public”. With the Save The Videogame campaign they are trying to “encourage a debate about what games are, what they mean to the people who play them, and what elements of them should be preserved” […] “Consoles, cartridges, discs, and tapes gather dust in lofts. Crucial prototypes get thrown away when studios go bust, rare versions of classic games are lost forever. Every day, we lose another little bit of our history.” Will they be able to save prototypes and share media from cancelled games? We sure hope so! U64 is just a little group of geeks and we cant really do much, but if a serious organization will be able to keep up with a project like this, more unseen games could be saved. Good luck TNVA!

Illusion Of Gaia / Time [SNES – Beta / Unused Stuff]

Arcane on the X-Cult forum, has posted a weird screen from an early build of Illusion of Gaia (Illusion of Time in Europe), that shows some sprites unused in the final version of the game. You can read the full topic at x-cult: Illusion of Gaia head? It seems that there’s even a beta version of the game that has been leaked online, with a different title screen, different translation, names and more stuff.

Thanks to Robert Seddon we know that the title screen (based on the Japanese title screen; completely different versions were used in the final Western releases) calls it Soul Blazer: Illusion of Gaia, whereas no officially released version of the game identifies Soul Blazer as a related game. (See HG101 for the links between S.B. and I.o.G.).

Adrien BAPTIS has made us notice about 3 beta / unused items that can be found in the ROM of the game via Action replay. (Note :names from the french version)

7E0AB405 = Mélodie Maya
(Description in-game : “Conseil du père: voir les Mayas avec la mélodie”)
7E0AB415 = Journal bleu
(Description in-game : “Journal trouvé dans l’âtre”)
7E0AB41B = Sac d’or
(Description in-game : “Récompense du Gobelet Russe”)

Jesse shared with us some more info on these unused items:

One is an un-used melody.

Another is a sac of gold.

The last one is a travel journal. I remember hearing it was Olman’s (Will’s father.)

The sac of gold of the journal were hidden behind a chimney, if I remember correctly.

If you have more infos on the beta version of Illusion Of Gaia, please let us know

Thanks to Adrien Baptis, Robert Seddon and Jesse for the contributions!

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