New Cancelled Games & Their Lost Media Added to the Archive

Treasures of Oz [CDI – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks a lot to Interactive Dreams for these images!

Images:

New beta screens for Zelda: Link’s Awakening!

MathUser has found 4 new screens from an early version of Zelda: Link’s Awakening, with some interesting differences in the levels layout.

zelda-awake-comparison03.jpg

We can notice that the doors in the lava-room are in the wrong place (or it’s just a different room?).

zelda-awake-comparison04.jpg

The bridge looks different from the “same” place on the final map and those “things” for  the Hookshot were not in there yet. The background was changed too.

I cant find the same exact spot as this one with the ghosts: in the final game there is a woods full of ghosts  but the details, like the trees and the “wall” in the bottom left, dont match..

This scene is only missing a few background details and a skull.

You can find a bigger version of these and more beta-screens in the Zelda: Link’s Awakening U64 Archive.

In the discussion about these screens, MathUser has even linked us to artemis251‘s website, where we can see a wonderfull collection of unused Link’s Awakening sprites that he has found in the game! Some of these are really interesting, like a removed “old man” and a weird “dog/lion head”. Big props to Artemis251!

In the meantime, thanks to VanishedOne (Robert Seddon) we have found out about a “beta” screen that was printed in the manual of the game, where we can see Marin’s text “unfortunately, it is empty“, a dialogue that is unused in the final game (but reading here, it seems that it can be seen somehow.. and more unused texts seem to be hidden in there).

link-awakening-marin-empty-unused.jpg

Thanks to everyone for these informations! There could be even more “unseen” Link’s Awakening stuff that we dont know yet?

Video from Final Fantasy 7 beta 1.9?

Silver Duran has made us notice a video that we can see in the YouTube channel of TheLittleCuteThing, about a beta demo disc of Final Fantasy 7. In the video’s description we can read a list of differences, like:

  • 0:20 – There is text on the CGI intro
  • 1:42 – The Final Fantasy logo says 1996 instead of 1997
  • 2:34 – Instead of finding a poton, You find nothing on the guards and can walk through them.
  • 2:42 – The guards that ambush you are for some reason wearing black outfits instead of red
  • 4:45 – You dont talk to jess or anyone to open the doors, You go straight to them.
  • 12:00 – The summon intro was slightly different..And you dont get summons this early in the final. AND the boss is no longer a red scorpion.
  • 12:55 – You have 3 minutes to escape the reactor instead of the massive 12 that you normally have.

Props to TheLittleCuteThing for these finds!
Video: