New Cancelled Games & Their Lost Media Added to the Archive

[Projects] Super Mario 64 Beta Remake updates

Update: The Mario 64 beta remake mod was revamped sometime around April of 2011. No further information will be posted UNTIL the mod is near complete. The “Beta Replica” is completely gone, so searching for that title won’t do you any good. If you’re interested in a beta remake of Super Mario 64, you can check back on this page any time. Dudaw’s Youtube channel is updated regularly as well http://youtube.com/dudaw12

Again, nothing can be said about the mod at the moment. Look forward to the complete version!

Old Info:

Okay. We all heard about the M64 beta-hack that Bosco started. I was going to help him until I decided to start my own beta hack. He saw mine and generously dedicated the project to me. Now I am glad to say that he is helping me with some textures to put in :). He is the texture artist and I also have some analysts testing the game for errors. Now, don’t forget that I am not just kicking back. I am still making some textures of my own and putting in some new warps and paths/etc…

Now, do not compliment on the stairs or anything else related. Changing any structure of such would be a real pain. I don’t even think that is possible to hack anyway. Here’s a preview:

The hack is currently in development and has not yet been released. School is getting in the way. It is also hard working on two hacks at once. As I am busy with Super Mario 64: Wacky Worlds right now… The beta hack may be released as a first alpha by the end of this week! I am sorry, I only get about 3 hours on my computer each day because I get home from school at 3:45. Then I also have to go to bed early too. But on weekends I am sleeping in and staying up till 1:00 ^_^. So that’s all for now.

The Beta Replica Crew!:

  • Bosco – Texture Artist
  • Adstheratz – Analyst
  • Roro – Analyst
  • Mark – Analyst

You can check more screens and videos from the original beta-game in the Mario 64 Beta Archive.

We are back! ..and with a new friend too

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After a good summer vacation, the Unseen 64 staff is ready for a new unseen autumn: from tomorrow the site will restart the regular updates, so keep coming back for the usual daily-check at our U64 archive for the latest news from the lost gaming world! While we were away, a new beta-geek has decided to help our cause: we are happy to welcome Torentsu in our Unseen 64 family! Be ready for an interesting article from him in the next couple of days.. see you tomorrow for the new updates, thanks a lot for your support and for all the emails & contributes that you sent in the last month! :)

The U64 Staff

Castlevania 64: The Beta, What We Got VS What There Was

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[Article written by Torentsu]

Castlevania 64 underwent a no doubt rushed development phase and because of it, a lot of content was cut from the final game. The most obvious missing feature is that the final version only contains two playable characters as opposed to beta version’s promised four.

Originally, we were promised Reinhardt Schneider, Carrie Fernandez , Cornell, and Coller. Reinhardt and Carrie made it into 64 and Cornell was lucky enough to pull into the “directors cut” version of the game, but poor old Coller never saw the light of day. He was, however, replaced by Henry. Castlevania 64 obviously had a lot more content than what we got, but fortunately, thanks to a bit of picture hunting and hacking magic, we can see a bit more of what the developers originally intended.

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