New Cancelled Games & Their Lost Media Added to the Archive

Mario Party [DS – Beta]

Wiggler’s Garden was going to be called Petey’s Greenhouse and the original story was about a Piranha Plant that was making a mess in Wiggler’s Garden. Apparently, Petey Piranha was betrayed by a member of his army and was now making a mess in his greenhouse.

Toadsworth was going to be the shopkeeper in the item shop, but was replaced by Monty Mole. But Toadsworth is still mentioned in the shop sometimes even though he is never seen. Another thing that is interesting is that in the Player’s small windows there was going to be an X in front of the money and stars amount, but was taken out in the final version, probably because coins could reach over 100.

Intresting yet sadly, there was going to be WiFi in it, but it never came true. Probably from a lack of time or memory within the game. [Info from Mariowiki]

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[Update] Harrier 2001 intro translated in English

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After completing one of the launch titles for the N64 in 1996, Pilotwings (the other being Super Mario 64), Paradigm was tasked with creating three new games: Pilotwings 2, a “racing” game (Which later became Beetle Adventure Racing!) and a more serious flight simulator, which was to be called “Flights of the U.N.” This title was later changed to Harrier 2000, and again to Harrier 2001 probably due to delays. The game was supposed to be released in 1999, but when it was delayed they “updated” the title to go along with the new release date. Read the rest of this entry »

Planescape: Torment [PC – Beta]

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Robert Seddon made us to notice a couple of websites that talk about unused content in Planescape: Torment, a 1999 PC RPG. At Placescape Outshine we can read a long list with dialogs, items, images and sounds that are in the game’s files but were not used in the game. In the same site there’s even a comment from Scott Warner (one of the designers of the game), where he talks about the original purpose of the Brothel basement Read more

Iron Hammer [SEGA VR – Unreleased]

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Sega, flush with funds from the Sega Mega Drive (released as the Sega Genesis in North America), announced the Sega VR add-on in 1991. It was based around an IDEO virtual reality headset (HMD) with LCD screens in the visor and stereo headphones. Inertial sensors in the headset allowed the system to track and react to the movements of the user’s head. Because of development difficulties the Sega VR remained only a prototype, it was last seen at computer shows in 1993 and vanished from the release schedules in 1994. Four games were apparently developed for the system, each using 16 Mb cartridges that were to be bundled with the headset. [Info from Wikipedia]

One of these Sega VR games was Iron Hammer, a first person shooter with futuristic aircraft. A prototype of this game was somehow saved from the limbo and thanks to Nicola from Gamescollection.it, we had a brief chance to play it at the VGH 2008, a little videogames expo that took place in Monza (Italy) the last May. You can check the video below to see Iron Hammer in motion.

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