New Cancelled Games & Their Lost Media Added to the Archive

The real Street Of Rage 3 in english

From that old Unseen Changes article, we all cried about the removed parts of Street of Rage 3, thinking about how awesome would it have been if we could play as an HardGay clone in our english version. Now it seems that someone had enough, and decided to translate the original japanese game with all the censored parts: “Bare Knuckle 3 was the third entry in Sega’s star beat’em up series Bare Knuckle, which we know here in the States as Streets of Rage. While Bare Knuckle 3 was released Stateside (as Streets of Rage 3), Sega of America thought it was a good idea to remove large portions of the story. What they didn’t remove, they rewrote or altered in some other fashion leaving you with a plot that has more holes in it than fine swiss cheese. Perhaps the only thing that Streets of Rage 3 has over its Japanese counterpart is being insanely more difficult. If you like it rough, that is. The goal of this project is two fold. First, to rectify Sega’s shortcomings and create a quality translation of Bare Knuckle 3 that is faithful to the source material and doesn’t remove any of the plot. Second, for me to gain experience with the Sega Genesis.”

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You can follow the development of the translation project in here

Rogue Ops [XBOX/PS2/GC – Beta]

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Rogue Ops is a stealth-based action/adventure game developed by Bits Studios and published by Kemco for the Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 in 2003. In the game the player assumes the role of Nikki Connors; in the beta version, Nikki had a different character design which included with dark/brown hair (she is blonde in the final) and the HUD was different. Rumors say that Rogue Ops was developed from the concept of the RiQa project, a cancelled title for the Nintendo 64.

Thanks to Jay for the english corrections!

Images:
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Videos:

Too Human Coop just for Two Humans

We know that Too Human for the X360 will not be exactly like the original project, but at least it’s coming out in some form (and it could be fun!). The unseen news is that the full 4 player coop multiplayer has been cut-off, and now it seems that only 2 friends will be able to play togheter to kill millions of robots-aliens-things. On Kotaku we read that “When Silicon Knights and Denis Dyack showed off the epic Too Human to IGN last year, the outlet was right to call its four-player cooperative multiplayer mode “ambitious.” The feature has been scaled back, Microsoft revealed today, keeping Too Human’s campaign buddy system limited to just two players.” I wonder if they will be able to finish the trilogy or we should already prepare for some unreleased sequels.

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