MajorTom is a nice beta geek but he does not really knows the italian language as most of you. So he decided to translate the italian description of the Super Mario World beta gallery and now all our english visitors can understand what Bakke did originally wrote about it. Props to Tom for this translation! You can read it in the SMW page
More beta-geeks: they are everywhere
It looks like there are more beta geeks than what we had though and so there are a couple of new applications for the Unseen 64 staff! We are happy to welcome LiamRproductions & Stevesesy in the U64-crew!
Panzer Dragoon prototypes: now leaked!
DRX has updated Hidden Palace with the Panzer Dragoon protos we talked about a couple of days ago:
“Thanks to the folks from The Will of the Ancients, a great Panzer Dragoon site with a really great community. In particular, I’d like to thank Solo Wing Dragon, Dragon Phoenix, Scott, Grumbler, alavaliant, Saturn_Worship, Lance Way, Gehpnaet, Heretic Agnostic, roushimsx, Shadow, snowgirl_orta and Chizzles.”
You can download a torrent with the all the files @ hidden-palace.org
Go, download, play and try to find the beta-differences! =)
EarthBound 64 Cancellation round-table translated by a tomato
At the end of january 2008 i was probably asleep somewhere, while Mato did an interesting translation of the Itoi / Miyamoto / Iwata round-table discussion about the cancellation of Mother 3 / Earthbound 64. Here are some parts:
“Iwata says the game was originally planned to be a Super Famicom game for a very short time (probably before MOTHER 2 was even finished, according to other stuff I’ve read), then for the N64 Disk Drive, then for the regular N64… it spanned 6 years, basically.”
“Miyamoto feels bad, but says it’s more correct to say that the project just couldn’t continue on. The project was taking too much of a toll on progress for the upcoming Dolphin (later called GameCube) system. It wasn’t because the game wasn’t progressing well or that it wouldn’t do well, it was just because of the GameCube development stuff. It just couldn’t continue on.”
You can read more @ MOTHER 3/EarthBound 64 Cancellation Summary (#2)
It’s nice to read their thoughs about the end of the Mother 64 Project, even more now that you can read them in english, or at least the first 2 pages: there are some more pages of that misterious moon language that still need be translated, so check Mato’s blog for the future next updates!
Final Fantasy XII (12) [PS2 – Beta]
Development for Final Fantasy XII began in 2001. Final Fantasy Tactics creator Yasumi Matsuno, originally announced as producer and director, was forced to bow out of both roles midway through the creation of Final Fantasy XII due to health concerns. In his place, Hiroyuki Itō and Hiroshi Minagawa took over directorial duties while Akitoshi Kawazu, of SaGa series fame, became the executive producer with Square Enix president Yōichi Wada. Matsuno’s departure was regretted by series creator Hironobu Sakaguchi, who declined to play Final Fantasy XII beyond the Read more