New Cancelled Games & Their Lost Media Added to the Archive

EA Supercross 2002 [PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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SX Superstar [PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Carrier 2: The Next Mutation [PS2 – Cancelled]

Carrier is a cult-classic survival-horror game developed for the Dreamcast. Many fans  wanted a sequel to this game. A sequel, called Carrier: The Next Mutation was being developed  for the Playstation 2. The game, being developed by Jaleco, was sadly never released. Jaleco was  known for the popular arcade series, Bases Loaded.  Like many survival- horror games at the time, Carrier had tank controls, and limited  supplies found throughout the game. The game also used prerendered backgrounds to spice up  gameplay. The game also supplied your character with a pair of special goggles: these goggles  would be used to identify NPCs. The story was similar to many survival- horror games at the time: it would follow two government agents inspecting an aircraft that got disconnecting from  the mainland.  This game was going to be released in early 2001. Sadly, how much of the game that  was completed was never official stated. Even though the predecessor had a place in many fans  hearts, it would overshadow by games such as Resident Evil at the time. This is the reason many  fans believe why this game was sadly cancelled.  We can say that Jaleco is now a dead company, the company was considered  inactive since 2013. A name changed for the company occurred in 2006, and mostly produced  japanese cellphone games. While looking around, it seems Jaleco was delisted from JASDAQ  Securites in 2013. Also, the parent company went bankrupt in 2014.

References:

Article by Alli

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Final Fantasy XI (11) [PS2/PC – Concept / Beta]

ffxionlinelogo.jpg

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Images:

Videos:

Final Fantasy XI Trailer

Final Fantasy XI Teaser

Seraphin [XBOX/PC – Unreleased]

Seraphim is a cancelled third person, 3D combat game that was in development in 1999 / 2000 by Valkyrie Studios (creators of Septerra Core) for PC, with a planned conversion for the original Xbox. The game was interesting and ambitious but sadly they never found a publisher and it had to be canned. As we can read from Seraphin’s original website:

Seraphim is a fast paced game of third person, 3D combat in which players not only battle on the ground, but soar through the air with abandon, laying waste to cunning enemies, and the surrounding environment. The player will assume the role of a fallen angel lord, called a Seraphim, whose titanic strength and arcane power can only be challenged by the vast armies, wondrous machines, ancient leviathans and powerful, rival angels that inhabit this fantasy world.

A dynamic, mission-based level design may find the player’s Seraphim raiding human settlements, assassinating dissident leaders, escorting important materials, or otherwise playing pivotal roles in massive battles. Disrupt the enemy supply lines, or take out your enemy’s new secret weapon as battle rages on around you! The player’s performance determines the outcome not only of the mission, but of the overall story as well.

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By completing objectives, the player gains points he may then use to customize his warrior, buying new spells and better weapons, or increasing his basic abilities, such as flight, spell casting or strength. Through this dynamic, yet simple RPG-styled point system, each player’s Seraphim will be unique, allowing him or her to carve out their own style of play. This aspect of the game will truly shine when players bring their personal creations to the multi-player battlefield.

The multi-player game will feature some standard favorites, such as capture-the-flag and king-of-the-hill, as well as many unique, Seraphim specific missions, like “gather the Lanuth Stones,” and “defend/destroy the mortals.” Also, an intriguing death-match system will allow players to import their single-player game characters to the multi-player arena, if desired. Alternatively, the player may choose to create a new character on the spot, specifically for multi-player. Simple character point-limits can also be set by the server to regulate the maximum strength of individuals or even of teams brought into the fray. This can lead to games with one all-powerful character on one team versus three or four less powerful opponents on a rival team!

Bottom line – whether in single or multi-player mode, players will get to control and experience, first-hand, the awesome powers of these immortal beings as they fight their way through the heart-pounding battles that rage in the skies over the world of Seraphim.

A playable prototype was completed in 2000. You can check Valkyrie Studios’ website at www.valkyriestudios.com for more info (still online as of February 2010).

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