New Cancelled Games & Their Lost Media Added to the Archive

Donkey Kong Coconut Crackers [GBA – Cancelled] (It’s Mr. Pants [GBA – Beta])

Donkey Kong Coconut Crackers was a puzzle game developed by Rare Ltd. and announced by Nintendo in 2001. The title featured both an isometric gameplay grid and Donkey Kong-themed levels and modes. In 2002, it was cancelled when Nintendo sold their share of Rare Ltd.

Original announcement from Rare:

If Diddy Kong’s heading off to make a name for himself on the Game Boy Advance, DK wants in on it too! So here he comes with his very first foray into the puzzle game world, which, like all classic puzzlers, works around one simple principle: in this case, score points by creating shapes – specifically, squares and rectangles. DK’s coconuts fall towards the game board in various formations, and fortunately for you he’s taken the time to fill them with paint…

Naturally, there’s a bit more to it than that. The paint comes in two colours, and while you can cover one colour with another, you can’t drop, say, red on red or green on green. Plus you’ve got some opposition in the form of those dastardly Kremlings, who can never keep their snouts out of business that doesn’t concern them. Even as you’re rotating and dropping the coconuts and building up your shapes, there’ll be a lone Kremling sneaking around the outer edge of the game board, rendering useless any square it crosses and giving you less and less room to work with. Fortunately for you, finishing off a shape will call in one of DK’s animal buddies to drive the scaly troublemaker back and reclaim some of that lost space.

Donkey Kong Coconut Crackers comes with a whole barrel-load of playing modes, including an addictive adventure across the crazy terrain of Kong Island, head-to-head battles with boss Kremlings and a series of challenges set by everyone’s favourite grouchy monkey, good old Cranky Kong. You can even take on your friends in a multiplayer showdown to see just who really is king of the jungle. Yep, DK really has thought of everything…

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In 2003, THQ decided to publish a reskinned version of Donkey Kong Coconut Crackers. As It’s Mr. Pants, the game featured Rare’s very own mascot. The isometric view was scrapped as it made the puzzle tiles difficult to see.

The ‘Crayon Snake’ that circles around the board in Marathon Mode eating the game pieces was originally called the ‘Pants Snake’. THQ thought that this was a bit too risqué and requested the name change.

Beta: It’s Mr Pants:

Radium [GBA – Cancelled]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Gods [GBA – Cancelled]

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Gods was originally released some 11 years ago on numerous formats. Our lasting memory of it has little to do with the game itself, just that the main character walked in a very stompy manner. Originally developed by The Bitmap Brothers, handheld-loving Crawfish was coding the Game Boy Advance title. It featured all new levels, but the original levels were available upon completion of the game, however.

Gods for the GBA was around 60% completed, but after Crawfish wound up there was a possibility of the development going through, but with no publisher interest, and therefore no more funds, the game was abandoned. There were also discussions further down the track about a DS version of Gods, though this also failed to gain publisher backing.

Thanks to rodent for the contribution!

Thanks to Matt Gander from www.gamesasylum.com for the help!

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Kuru Kuru Kururin [GBA – Beta]

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A launch title for the GBA in Japan and Europe, Kuru Kuru Kururin went through a few cosmetic changes between its beta and final versions. The most obvious difference involves the life meter, which lost its sun-like appearance and was moved to the lower-left corner, with a vertical three-heart indicator and a picture of Kururin which reacted accordingly to the in-game action. Kururin himself lost his canary-like appearance in favour of his final blue-feathered, wide-beaked look. The time indicator moved to the upper-left and was given a black background, topped with the player’s record for the current stage.

One screenshot shows the Jungle-2 stage, but with a grassy mushroom background which doesn’t appear in the finished game. Another shows an Ocean stage with several differences from the final version: the treasure chest appears on the same background as an oyster and contains a peeping pair of eyes instead of treasure, and the playfield is transparent whereas all final-version stages have, at most, partially see-through playfields. The stage doesn’t appear to be from any of the final Ocean levels.

Thanks to pippitypop for the contribution!

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Command & Destroy [GBA – Cancelled]

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Pining for a Game Boy Advance version of Command and Conquer? There was an upcoming RTS game, cheekily titled Command and Destroy Advance, but it was cancelled. We say cheekily titled, as the game looked rather similar to Westwood’s classic Command and Conquer. Inspiration or plagarism? The game took place in 2018, in a scenario where Earth is stripped of all natural resources. You could have play as three different sides: Humans, Aliens or Worms (big worms, mind). There were 50 different units to build and control, and multiplayer skirmishes. Sadly, the developers never found a publisher..

It seems that this game was somehow released on the DS, but it appears that it wasn’t carried in stores and was only sold by mail order.

Thanks to Paul Masterson & Matt Gander for the contributions!

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