Rick Dangerous advance was cancelled because Spoutnick Team received a mail announcing that the copyrights holders of “Rick Dangerous” doesn’t want to sell their license for “internal reasons”. So the team cannot legally continue to work on a game which is not their property and they decided to stop developing a non releasable project.
Chronos Twins is an action-adventure released for the DS in 2007. The game show a different perspective on time travel than most games. Instead of revisiting an area in two different times, both screens show the same setting during two eras as gamers explore the land with a present-day hero. Chronos Twins was originally planned for release for GBA, but after the Nintendo DS rise the game has been ported to it. In 2004, the GBA version was cancelled due to the publisher’s fear to legal disputes with Capcom, after graphics rips were discovered on Capcom BBS and other Internet forums violating Capcom’s Copyrights. Three Wonders, Marvel Vs Capcom and Magic Sword graphics are still visible on the released videos in the major gaming websites. Surprisingly enough, the publisher’s website still shows GBA screenshots on their game’s website. – [info from Wikipedia]
Mythri was an upcoming American-developed, Japanese-style RPG for the Game Boy Advance. Originally for the Game Boy Color, development switched gears after the GBA was released. The game has been in development by Team XKalibur since around 2000. Message from Keith Martineau, Co-Owner of Team XKalibur: “Mythri was officially cancelled at the end of 2005. Team XKalibur has been disbanded, due to lack of resources. Most of our team is now scattered across the games industry working for various companies. Co-Owner Tomm Hulett and myself may one day make a new studio and attempt Mythri again, having learned many lessons from our first attempt at launching an independent games studio. So hopefully everyone who supported us in the early going will get to experience Mythri someday. – [info from Wikipedia]
Protodudehas made us to notice about a rare beta video of MegaMan Battle Network 1 from the Tokyo Game Show 2000, in the Youtube channel of SuperMega233. There’s quite a bit of superficial differences between this build and the final such as:
Odd PET icon, “jumps” when Netto receives mail/call.
Unused “matrix” scrolling background in battles
Unused “matrix” scrolling background in school computer
Also known as Mega Man Mania and Rock Man Mania, the portable version of this GBA Anniversary Collection, unlike the home console versions (PS2, Xbox and GC), was to include only the first five episodes of the saga emerged for Game Boy . These include Mega Man in Dr. Wily’s Revenge, Mega Man II, Mega Man III Mega Man IV, Mega Man V, and the titles were resubmitted with the new color version, but Capcom also wanted the chance to play titles in their original black and white.
Of course, as is often the case for games-collections, developers included some extras such as artwork and infos on the various series of Mega Man. The game has been postponed again and again, delayed till early 2007. Rumors talked about a change of hardware, from Gba Nintendo DS, but in the end Mega Man Anniversary Collection was never released. The excuse for this disappearance was attributed to the loss of game-code that programmers were working on, but perhaps Capcom realized that it was not profitable enough to release.
Thanks to Superfun64 for the english translation!
[spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]Conosciuto anche come Mega Man Mania o Rock Man Mania, la versione portatile per GBA di questo Anniversary Collection, a differenza delle versioni per console casalinghe (Ps2, Xbox e Gc), avrebbe dovuto includere solo i primi cinque episodi della saga usciti per Game Boy. Questi comprendevano Mega Man in Dr. Wily’s Revenge, Mega Man II, Mega Man III, Mega Man IV, Mega Man V; i titoli furono ripresentati con delle nuove versioni a colori, ma la Capcom volle includere anche la possibilità di giocare i titoli nelle loro versioni originali in bianco e nero.
Naturalmente, come spesso accade per le collection, gli sviluppatori inserirono alcuni extra quali artwork e varie info sulla saga di Mega Man. La raccolta è stata rinviata più e più volte, fino a fare slittare la data di uscita agli inizi del 2007. Voci parlarono di un cambio di hardware, da Gba a Nintendo Ds, ma alla fine Mega Man Anniversary Collection non fu mai rilasciato. La scusa per la sparizione fu imputata alla perdita del codice su cui stavano lavorando i programmatori, ma forse Capcom si rese semplicemente conto dell’inutilità di questa collection.[/spoiler]
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