Action Adventure

A Sound Of Thunder [XBOX/PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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9 Worlds [XBOX/PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Zelda II [SNES – Tech Demo]

As we can read on Wikipedia, the Satellaview (also know as BS-X) was a satellite modem add-on for Nintendo’s Super Famicom system, released in Japan in 1995.  The first game on the system was Zelda BS, a “remake” based on the original Zelda for the NES. The gameplay was identical to its predecessor, but a few differences exist which make the experience distinctly different. The overworld was altered from an 8 by 16 map to an 8 by 8. As in the The Legend of Zelda’s Second Quest, dungeons are again completely different.

Some years ago, a mysterious scan from an unknown Japanese magazine was found, and on it there was a screen that showed what it looked like a 16bit version of Zelda 2:

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Thanks to Chris Covell on the Assembler Forum, we finally have some more informations about this assumed BS-X remake of Zelda 2: “Here’s my webpage which has pictures from the Famicom Tsushin special on the Super Famicom announcement in 1988 with that picture. That particular section in the Super Famicom article explains the graphical capabilities of the SFC, including a large number of on-screen colours, and large memory addressing, allowing for Kanji text display. That mock-up pic of a recoloured Zelda 2 with kanji text is all that was ever seen of a SFC ‘Zelda 2′. It’s just a single-screen mockup shown during the SFC’s tech demo showcase.”

“The text (in both magazine pictures) writes to the effect: The pixel-addressing capabilities of the SFC are so high that Kanji text can easily be displayed.  This allows game like RPGs, for example, to display easy-to-read Kanji messages”

So, the presumed Zelda 2 BS-X was nothing more than a 1988 “tech demo” to show the SNES power to the press.. well, it was more fascinating to think about a SNES remake of Zelda 2, but we are happy to finally have an answer! Props to Chris Covell for these informations! You can read the original Assembler topic in here or take a look at Chris webpage in here. We can still wonder about the meanings of this image, as it could be seen as an early “concept” for the third Zelda game, but maybe it’s a bit too vague.. 

Zelda: A Link To The Past [SNES – Beta]

zeldasneslgo.jpg

The images on this page are taken from the Beta of  The Legend Of Zelda 3: A Link to the Past, during the second half of 1991, a few months before its official release. The differences from the final version are in fact very small, but very interesting. Nintendo first changed the HEAD-UP DISPLAY of the game: the bar of the magic had a different shape, more similar to a test tube, the icons of object in your inventory were situated on the left of your stock (while in the complete game they are placed on top of your stock), the life meter went from being written as “+ LIFE +” to – “LIFE -“. Nintendo may have changed the symbol to avoid the presence of a symbol similar to a cross (In the 90’s Nintendo often removed religious symbols from games, in order to avoid controversy).

Beta Version:

zelda link to the past beta

Final Version:

zelda-link-to-the-past-final-1

zelda snes beta

In the second beta image, the main difference is the presence of 4 enemies, in place of the 2 single ones inserted in the complete game. This greatly lowered the difficulty of the stage.

zelda-link-to-the-past-beta-compare

In the third image, the bridge is pretty much the same, but on the right of the river we notice the lack of the trees. Instead of trees, some stones in a strange formation is found. The strange design perhaps indicated the location of the secret cove, which was removed from the final version of the game. The main difference in the beta is in minor graphic changes. We’re currently still looking through old screenshots and sprites to find more changes.

Beta Version:

zelda3snesbeta938342.jpg

Final Version:

zelda3snesfinalchurch.jpg

[Original intro in italian by monokoma, translation by Sba sb3002]

You can find more info about Zelda: A Link To The Past in the Zelda Wiki!

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Kyouryuu Ouji Don [SNES – Cancelled]

George S has sent to us these scan from an unknow Taito SNES Game, that could have been unreleased.. we have tried to find more info on it, but no luck yet! If you know something about this, please let us know! “This scan is from an old EGM mag. The page was about upcoming SNES games. Iv tried serching for any info on it but could not fined anything.” – George

Ultraman has translated the japanese text in the first image! It says:

ENG: “Lately, it looks like that the boat that links Hanabii’s Island and Hyuu’s Island has been eaten by a giant shark in this sea”

ITA: “Di recente, sembra che la nave che collega l’isola Hanabii e l’isola Hyuu sia stata inghottita da uno squalo gigante in queste acque”

Update: thanks to Celine, that has sent to us a new scan for this game, we now know that its name was “Don”. With some more researches about Taito and Don through google, we cant still find any information about its existence, so we can speculate that it was really cancelled!

Thanks to Celine and George S for the contribution!


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