Beat ’em up

Bean Ball Benny [MD GEN – Cancelled]

Bean Ball Benny is a cancelled beat ‘em up / action game that was in development in 1990 / 1991 by Nuvision Entertainment for the Mega Drive / Genesis. Nuvision is a rather obscure company that only released Bimini Run before closing up shop and cancelling their 2 projects (Bean Ball Benny and The Swamp Thing), but with some researches it’s possible to find out some more info.

Thanks to an interview with Charlie Heath (who worked at Parker Brothers and Activision’s Boston office) at GDRI we can read more about the studio:

Nuvision was formed by a couple of Parker Brothers people, one an executive, the other a designer/artist. They had some venture funding, but got trapped in the credit crunch of 1990.

We had two additional games in the pipeline almost ready to ship, one called “Beanball Benny,” which was an original theme (baseball player/vigilante goes cruising around the city – streets, subways – trying to bean criminals and dodge obstacles. Modeled a bit after the old Keystone Kapers theme, but advanced by a decade), and the second, I believe, a licensed property called Swamp Thing.

Nuvision got caught with a bridge loan for the production of Bimini Run cartridges coming due at the same time that new credit was required to get the other two games from Alpha to release and into cartridge production.

In October 2009 The Red Eye shared the Bean Ball Benny’s CES flyer in The Lost Levels’ Flickr account. In March 2010, Bmpedrums from the Digital Press Forum found a playable prototype of the game and shared some screens and a video:

Beanball benny: playable, but very incomplete. The cutscenes even have developmental notes in them, like “Subway: trains not yet implemented”. Hit detection seems good, but instead of restarting the stage when you die, you actualy progress further in the game. There are also numerous places where the stage just simply cuts off and you’re walking in pitch black.

Thanks to Jason for the english corrections!

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Last Action Hero [Sega Mega CD – Cancelled]

Last Action Hero for the Sega Mega CD is a cancelled game adaptation of the Arnold Schwarzenegger film of the same name, developed by Bits Studios to be published by Sony Imagesoft.  The NES, Super NES, Mega Drive/Genesis, Game Boy and Sega Game Gear versions were released, but they all look different from the Mega CD version, that used pre-rendered characters and background, as in the Bram Stoker’s Dracula CD game. A Sega Master System version was also developed, but never released.

Thanks to Celine and S.J. Reed for the contribution! (scan from EGM51! and a few from HG101)

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Hell On Wheels [PS2/XBOX – Unreleased]

Hell On Wheels is a prototype for an action game / beat ’em up that was in development by Skylab Entertainment in 2003 / 2004. Even if the name and the settings could make you to relate this game to Full Throttle: Hell on Wheels, this one was a different project, not related to the LucasArts series. The Skylab Entertainment studio was launched in March 2003 and it was based in Austin, Texas: it included original team members from Ritual Entertainment and Gathering of Developers. Hell On Wheels was their first original project, but it seems that they never found a publisher interested in it and in the end Skylab closed in down in 2005 without any released game.

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Rent A Hero No. 1 [Dreamcast – Beta]

Rent A Hero No. 1 is an action game / beat ’em up with RPG elements, developed by Sega and published for the Dreamcast in 2000, with an Xbox port in 2003. When the game was first announced in 1999, it did not look like the final version: the city layout was completely changed, the HUD and the MAP were different. From a video of the Rent-A-Hero No. 1 presentation at the V-jump Festival 99, shared by Carnivol from his YT channel, the combat seemed almost turn based or “on-rails”, while in the final game they play like in a classic action beat ’em up with free movements.

It’s possible that this 1999 version was still an early beta, but it’s interesting to notice how much the city was evolved from it’s initial form.

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For comparison, here’s a video from the final Xbox version:
 

Conan [Jaguar – Cancelled]

Conan is a cancelled beat ’em up similar to Golden Axe that was in development by Arcade Zone for the Atari Jaguar. The french studio was closed down after Sony decided to not publish their latest Super Nintendo game, as the original Playstation arrived in Europe. Without another publisher they had to give up on releasing Nightmare Busters SNES and Arcade Zone had to shut down. Conan Jaguar vanished with their closure and it’s unknown how much of the game was finished before the cancellation.

At 1Up Games can read an interview with former Arcade Zone’s developers, in which they mention this unreleased beat ’em up:

Lyes Belaidouni: We even made an attempt on the Atari Jaguar, the stillborn console for which we developed (without bragging) the most beautiful beat’em up with huge sprites and monumental backgrounds ! But this, alas, no one has seen it…

Celine was able to find some screenshots of the game in magazines CD Consoles #2, #5 and GF #95

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